| 4648 | } |
| 4649 | |
| 4650 | void MovementObject::Dispose() { |
| 4651 | as_context->CallScriptFunction(as_funcs.dispose); |
| 4652 | as_context.reset(NULL); |
| 4653 | rigged_object_->as_context = NULL; |
| 4654 | |
| 4655 | for (auto& occlusion_querie : occlusion_queries) { |
| 4656 | const GLuint val = occlusion_querie.id; |
| 4657 | glDeleteQueries(1, &val); |
| 4658 | } |
| 4659 | occlusion_queries.clear(); |
| 4660 | } |
| 4661 | |
| 4662 | void MovementObject::AddToAttackHistory(const std::string& str) { |
| 4663 | attack_history.Add(str); |
nothing calls this directly
no test coverage detected