| 778 | } |
| 779 | |
| 780 | void ItemObject::SetPosition(const vec3& pos) { |
| 781 | if (bullet_object_) { |
| 782 | bullet_object_->SetPosition(pos); |
| 783 | } |
| 784 | } |
| 785 | |
| 786 | vec3 ItemObject::GetPhysicsPosition() { |
| 787 | if (bullet_object_) { |
no outgoing calls
no test coverage detected