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hub / github.com/WolfireGames/overgrowth / UpdatePhysicsTransforms

Method UpdatePhysicsTransforms

Source/Main/scenegraph.cpp:1505–1509  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1503}
1504
1505void SceneGraph::UpdatePhysicsTransforms() {
1506 for (auto& visible_static_meshe : visible_static_meshes_) {
1507 visible_static_meshe->UpdatePhysicsTransform();
1508 }
1509}
1510
1511void SceneGraph::GetPlayerCharacterIDs(int* num_avatars, int avatar_ids[], int max_avatars) {
1512 *num_avatars = 0;

Callers 8

SendInRabbotMethod · 0.80
UndoMethod · 0.80
RedoMethod · 0.80
UpdateTransformToolMethod · 0.80
DrawObjectInfoFlatFunction · 0.80
DrawObjectInfoFunction · 0.80

Calls 1

Tested by

no test coverage detected