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/
github.com/WolfireGames/overgrowth
/ GetRenderTime
Method
GetRenderTime
Source/Internal/timer.cpp:84–86 ·
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Source
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82
}
83
84
float Timer::GetRenderTime() {
85
return game_time + timestep_error * timestep;
86
}
87
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float Timer::GetAverageFrameTime() {
89
float sum = .0f;
Callers
14
Draw
Method · 0.80
SetStartState
Method · 0.80
DrawGPUParticleField
Function · 0.80
Draw
Method · 0.80
Draw
Method · 0.80
DrawScene
Method · 0.80
UpdateShadowCascades
Function · 0.80
Draw
Method · 0.80
DrawRiggedObject
Method · 0.80
AddWaterCube
Method · 0.80
DrawDepthMap
Method · 0.80
DrawTerrain
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected