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github.com/WolfireGames/overgrowth
/ SetBulletWorld
Method
SetBulletWorld
Source/Graphics/skeleton.cpp:1190–1192 ·
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Source
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1188
}
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1190
void Skeleton::SetBulletWorld(BulletWorld *_bullet_world) {
1191
bullet_world = _bullet_world;
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}
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Skeleton::~Skeleton() {
1195
Dispose();
Callers
1
Load
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected