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hub / github.com/WolfireGames/overgrowth / AddCircle

Method AddCircle

Source/Graphics/pxdebugdraw.cpp:364–367  ·  view source on GitHub ↗

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362}
363
364int DebugDraw::AddCircle(const mat4 &transform, const vec4 &color, const DDLifespan lifespan, const DDFlag &flags) {
365 DebugDrawElement *element = new DebugDrawCircle(transform, color, flags);
366 return AddElement(element, lifespan);
367}
368
369int DebugDraw::AddBillboard(const TextureRef &ref, const vec3 &position, float scale, const vec4 &color, AlphaMode mode, const DDLifespan lifespan) {
370 DebugDrawElement *element = new DebugDrawBillboard(ref, position, scale, color, mode);

Callers 5

DrawWeaponConnectionUIFunction · 0.45
GetScaleFunction · 0.45
DrawImGuiFunction · 0.45
ASDebugDrawCircleFunction · 0.45
AS_ImDrawList_AddCircleFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected