| 1323 | } |
| 1324 | |
| 1325 | unsigned ParticleSystem::MakeParticle(SceneGraph* scenegraph, const std::string& path, const vec3& pos, const vec3& vel, const vec3& tint) { |
| 1326 | // ParticleTypeRef particle_type_ref = particle_types->ReturnRef(path); |
| 1327 | ParticleTypeRef particle_type_ref = Engine::Instance()->GetAssetManager()->LoadSync<ParticleType>(path); |
| 1328 | Particle* particle = new Particle(); |
| 1329 | if (particle_type_ref->ae_ref.valid()) { |
| 1330 | particle->ae_reader.AttachTo(particle_type_ref->ae_ref); |
| 1331 | } |
| 1332 | particle->size = RangedRandomFloat(particle_type_ref->size_range[0], particle_type_ref->size_range[1]) * 0.5f; |
| 1333 | for (int i = 0; i < 4; ++i) { |
| 1334 | particle->color[i] = RangedRandomFloat(particle_type_ref->color_range[0][i], particle_type_ref->color_range[1][i]); |
| 1335 | } |
| 1336 | particle->position = pos; |
| 1337 | particle->velocity = vel; |
| 1338 | for (int i = 0; i < 3; ++i) { |
| 1339 | particle->color[i] *= tint[i]; |
| 1340 | } |
| 1341 | particle->particle_type = particle_type_ref; |
| 1342 | particle->collided = false; |
| 1343 | particle->alive_time = 0.0f; |
| 1344 | particle->initial_size = particle->size; |
| 1345 | particle->initial_opacity = particle->color[3]; |
| 1346 | if (particle_type_ref->opacity_ramp_time > 0.0f) { |
| 1347 | particle->color[3] = 0.0f; |
| 1348 | } |
| 1349 | if (!particle_type_ref->no_rotation) { |
| 1350 | particle->rotate_speed = RangedRandomFloat(particle_type_ref->rotation_range[0], particle_type_ref->rotation_range[1]); |
| 1351 | particle->rotation = (float)abs(rand() % 720) - 360; |
| 1352 | } else { |
| 1353 | particle->rotate_speed = 0.0f; |
| 1354 | particle->rotation = 0.0f; |
| 1355 | } |
| 1356 | particle->old_position = particle->position; |
| 1357 | particle->old_color = particle->color; |
| 1358 | particle->old_size = particle->size; |
| 1359 | particle->old_rotation = particle->rotation; |
| 1360 | particle->has_last_connected = false; |
| 1361 | int id = CreateID(); |
| 1362 | particle->id = id; |
| 1363 | |
| 1364 | particles.push_back(particle); |
| 1365 | particle_map[particle->id] = particle; |
| 1366 | // Only allow one theora-reading particle at any given time |
| 1367 | if (particle->ae_reader.valid()) { |
| 1368 | for (int i = (int)particles.size() - 2; i >= 0; --i) { |
| 1369 | if (particles[i]->ae_reader.valid()) { |
| 1370 | deleteParticle(i); |
| 1371 | } |
| 1372 | } |
| 1373 | } |
| 1374 | return id; |
| 1375 | } |
| 1376 | |
| 1377 | // Dispose of particle system |
| 1378 | void ParticleSystem::Dispose() { |
no test coverage detected