| 138 | texture_reduction_factor_ = 1 << texture_reduce_; |
| 139 | } |
| 140 | void SetVSync(bool val) { vSync_ = val; } |
| 141 | void SetLimitFpsInGame(bool val) { limit_fps_in_game_ = val; } |
| 142 | void SetMaxFrameRate(int val) { max_frame_rate_ = val; } |
| 143 | void SetSimpleFog(bool val) { simple_fog_ = val; } |
no outgoing calls
no test coverage detected