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hub / github.com/WolfireGames/overgrowth / SetBloodColor

Method SetBloodColor

Source/Graphics/graphics.h:135–135  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

133 void SetSplitScreen(bool val) { split_screen_ = val; }
134 void SetBlood(int val) { blood_ = val; }
135 void SetBloodColor(const vec3& val) { blood_color_ = val; }
136 void SetTextureReduce(int val) {
137 texture_reduce_ = val;
138 texture_reduction_factor_ = 1 << texture_reduce_;

Callers 3

SetFromConfigMethod · 0.80
DrawSettingsImGuiFunction · 0.80
ReloadStaticSettingsMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected