| 1364 | } |
| 1365 | |
| 1366 | void Graphics::SetModelMatrix(const mat4& matrix, const mat3& normal_matrix) { |
| 1367 | Shaders::Instance()->GetCurrentProgram()->SetUniform(MODEL_MATRIX, matrix); |
| 1368 | Shaders::Instance()->GetCurrentProgram()->SetUniform(NORMAL_MATRIX, normal_matrix); |
| 1369 | } |
| 1370 | |
| 1371 | struct SimpleLineDrawState { |
| 1372 | GLState state; |
no test coverage detected