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/
github.com/WolfireGames/overgrowth
/ PushFramebuffer
Method
PushFramebuffer
Source/Graphics/graphics.cpp:282–284 ·
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Source
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280
}
281
282
void Graphics::PushFramebuffer() {
283
fbo_stack.push(curr_framebuffer);
284
}
285
286
void Graphics::PopFramebuffer() {
287
curr_framebuffer = fbo_stack.top();
Callers
15
PreDrawFrame
Method · 0.80
CleanBlood
Method · 0.80
SetFire
Method · 0.80
SetWet
Method · 0.80
StartDrawingToBloodTexture
Method · 0.80
CubemapMipChain
Function · 0.80
ProcessCubeMap
Function · 0.80
RenderCubeMap
Method · 0.80
GLInit
Method · 0.80
BakeTerrainTexture
Method · 0.80
Draw
Method · 0.80
CreateHistogram
Function · 0.80
Calls
1
push
Method · 0.45
Tested by
no test coverage detected