| 58 | } |
| 59 | |
| 60 | void DrawBatch::AddUniformFloat(std::string _name, GLfloat data) { |
| 61 | uniforms.resize(uniforms.size() + 1); |
| 62 | uniforms.back().name = _name; |
| 63 | uniforms.back().type = _float; |
| 64 | uniforms.back().data.resize(1); |
| 65 | uniforms.back().data[0] = data; |
| 66 | } |
| 67 | |
| 68 | void DrawBatch::AddUniformVec3(std::string _name, const GLfloat *_data) { |
| 69 | uniforms.resize(uniforms.size() + 1); |
no test coverage detected