| 885 | } |
| 886 | |
| 887 | float Camera::GetInterpWeight() const { |
| 888 | return game_timer.GetInterpWeightX(interp_steps, interp_progress); |
| 889 | } |
| 890 | |
| 891 | vec3 Camera::GetCenterVel() const { |
| 892 | return (pos - old_pos) * (float)game_timer.simulations_per_second / (float)interp_steps; |
no test coverage detected