| 248 | } |
| 249 | |
| 250 | float AnimationReader::GetAbsoluteTime() { |
| 251 | return (*anim).AbsoluteTimeFromNormalized(normalized_time); |
| 252 | } |
| 253 | |
| 254 | void AnimationReader::SetAbsoluteTime(float time) { |
| 255 | Animation *anm = (Animation *)&(*anim); |
no test coverage detected