| 51 | } |
| 52 | |
| 53 | void GameCursor::SetCursor(_cursor_type t) { |
| 54 | // std::pair<int, int> dimensions; |
| 55 | switch (t) { |
| 56 | case DEFAULT_CURSOR: |
| 57 | if (!default_cursor_asset.valid()) { |
| 58 | default_cursor_asset = Engine::Instance()->GetAssetManager()->LoadSync<TextureAsset>("Data/Textures/Cursors/cursor_nocompress.png", PX_SRGB | PX_NOREDUCE, 0x0); |
| 59 | } |
| 60 | m_texture_ref = default_cursor_asset->GetTextureRef(); |
| 61 | m_type = DEFAULT_CURSOR; |
| 62 | m_offset_x = 12; |
| 63 | m_offset_y = 15; |
| 64 | m_size = 32.0f; |
| 65 | break; |
| 66 | case TRANSLATE_CURSOR: |
| 67 | if (!translate_cursor_asset.valid()) { |
| 68 | translate_cursor_asset = Engine::Instance()->GetAssetManager()->LoadSync<TextureAsset>("Data/Textures/Cursors/translate_nocompress.png", PX_SRGB | PX_NOREDUCE, 0x0); |
| 69 | } |
| 70 | m_texture_ref = translate_cursor_asset->GetTextureRef(); |
| 71 | m_type = TRANSLATE_CURSOR; |
| 72 | m_size = 32.0f; |
| 73 | m_offset_x = 12; |
| 74 | m_offset_y = 15; |
| 75 | break; |
| 76 | case SCALE_CURSOR: |
| 77 | if (!scale_cursor_asset.valid()) { |
| 78 | scale_cursor_asset = Engine::Instance()->GetAssetManager()->LoadSync<TextureAsset>("Data/Textures/Cursors/scale_nocompress.png", PX_SRGB | PX_NOREDUCE, 0x0); |
| 79 | } |
| 80 | m_texture_ref = scale_cursor_asset->GetTextureRef(); |
| 81 | m_type = SCALE_CURSOR; |
| 82 | m_size = 32.0f; |
| 83 | m_offset_x = 12; |
| 84 | m_offset_y = 15; |
| 85 | break; |
| 86 | case ROTATE_CURSOR: |
| 87 | if (!rotate_cursor_asset.valid()) { |
| 88 | rotate_cursor_asset = Engine::Instance()->GetAssetManager()->LoadSync<TextureAsset>("Data/Textures/Cursors/rotate_nocompress.png", PX_SRGB | PX_NOREDUCE, 0x0); |
| 89 | } |
| 90 | m_texture_ref = rotate_cursor_asset->GetTextureRef(); |
| 91 | m_type = ROTATE_CURSOR; |
| 92 | m_size = 32.0f; |
| 93 | m_offset_x = 12; |
| 94 | m_offset_y = 15; |
| 95 | break; |
| 96 | case ROTATE_CIRCLE_CURSOR: |
| 97 | if (!rotate_circle_cursor_asset.valid()) { |
| 98 | rotate_circle_cursor_asset = Engine::Instance()->GetAssetManager()->LoadSync<TextureAsset>("Data/Textures/Cursors/rotate_circle_nocompress.png", PX_SRGB | PX_NOREDUCE, 0x0); |
| 99 | } |
| 100 | m_texture_ref = rotate_circle_cursor_asset->GetTextureRef(); |
| 101 | m_type = ROTATE_CIRCLE_CURSOR; |
| 102 | m_size = 36.0f; |
| 103 | m_offset_x = m_offset_y = 0; |
| 104 | break; |
| 105 | case ADD_CURSOR: |
| 106 | if (!add_cursor_asset.valid()) { |
| 107 | add_cursor_asset = Engine::Instance()->GetAssetManager()->LoadSync<TextureAsset>("Data/Textures/Cursors/plus_nocompress.png", PX_SRGB | PX_NOREDUCE, 0x0); |
| 108 | } |
| 109 | m_texture_ref = add_cursor_asset->GetTextureRef(); |
| 110 | m_type = ADD_CURSOR; |
no test coverage detected