| 56 | } // Anonymous namespace |
| 57 | |
| 58 | void ScriptableUI::Initialize(const Path& script_path, const ASData& as_data, bool debug_break) { |
| 59 | mod_activation_change_ = false; |
| 60 | LOG_ASSERT(!as_context && !hud_images); |
| 61 | // Construct all the components |
| 62 | as_context = new ASContext("scriptable_ui", as_data); |
| 63 | if (debug_break) |
| 64 | as_context->dbg.Break(); |
| 65 | hud_images = new HUDImages(); |
| 66 | // Attach necessary script functionality |
| 67 | AttachTextCanvasTextureToASContext(as_context); |
| 68 | AttachStringConvert(as_context); |
| 69 | AttachIMUI(as_context); |
| 70 | AttachScreenWidth(as_context); |
| 71 | hud_images->AttachToContext(as_context); |
| 72 | AttachLevelSet(as_context); |
| 73 | AttachLevelXML(as_context); |
| 74 | AttachUIQueries(as_context); |
| 75 | AttachTokenIterator(as_context); |
| 76 | AttachScriptableUI(as_context, this); |
| 77 | AttachSimpleFile(as_context); |
| 78 | AttachLocale(as_context); |
| 79 | AttachIMGUI(as_context); |
| 80 | AttachIMGUIModding(as_context); |
| 81 | AttachInterlevelData(as_context); |
| 82 | AttachEngine(as_context); |
| 83 | AttachOnline(as_context); |
| 84 | |
| 85 | AttachSaveFile(as_context, &Engine::Instance()->save_file_); |
| 86 | |
| 87 | as_funcs.initialize = as_context->RegisterExpectedFunction("void Initialize()", true); |
| 88 | as_funcs.can_go_back = as_context->RegisterExpectedFunction("bool CanGoBack()", true); |
| 89 | as_funcs.dispose = as_context->RegisterExpectedFunction("void Dispose()", true); |
| 90 | as_funcs.draw_gui = as_context->RegisterExpectedFunction("void DrawGUI()", true); |
| 91 | as_funcs.update = as_context->RegisterExpectedFunction("void Update()", true); |
| 92 | |
| 93 | as_funcs.mod_activation_reload = as_context->RegisterExpectedFunction("void ModActivationReload()", false); |
| 94 | as_funcs.resize = as_context->RegisterExpectedFunction("void Resize()", false); |
| 95 | as_funcs.script_reloaded = as_context->RegisterExpectedFunction("void ScriptReloaded()", false); |
| 96 | |
| 97 | as_funcs.queue_basic_popup = as_context->RegisterExpectedFunction("void QueueBasicPopup(string title, string body)", false); |
| 98 | |
| 99 | // Get screen dimensions so we can detect when things change |
| 100 | currentWindowDims[0] = Graphics::Instance()->window_dims[0]; |
| 101 | currentWindowDims[1] = Graphics::Instance()->window_dims[1]; |
| 102 | |
| 103 | PROFILER_ENTER(g_profiler_ctx, "Exporting docs"); |
| 104 | char path[kPathSize]; |
| 105 | FormatString(path, kPathSize, "%sasscriptable_ui_docs.h", GetWritePath(CoreGameModID).c_str()); |
| 106 | as_context->ExportDocs(path); |
| 107 | PROFILER_LEAVE(g_profiler_ctx); |
| 108 | |
| 109 | // Load script and run init function |
| 110 | as_context->LoadScript(script_path); |
| 111 | as_context->CallScriptFunction(as_funcs.initialize); |
| 112 | |
| 113 | ModLoading::Instance().RegisterCallback(this); |
| 114 | } |
| 115 |
nothing calls this directly
no test coverage detected