| 29 | extern Timer game_timer; |
| 30 | |
| 31 | void GUI::AddDebugText(const std::string &key, const std::string &text, float lifetime) { |
| 32 | GUI::DebugTextEntry *debug_text_entry = &(debug_text[key]); |
| 33 | debug_text_entry->text = text; |
| 34 | debug_text_entry->delete_time = SDL_TS_GetTicks() + (uint32_t)(1000 * lifetime); |
| 35 | } |
no test coverage detected