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hub / github.com/WolfireGames/overgrowth / IsViewingCollisionNavMesh

Method IsViewingCollisionNavMesh

Source/Editors/map_editor.cpp:2645–2647  ·  view source on GitHub ↗

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2643}
2644
2645bool MapEditor::IsViewingCollisionNavMesh() {
2646 return scenegraph_->IsCollisionNavMeshVisible();
2647}
2648
2649void MapEditor::AddLightProbes() {
2650 std::vector<Object*> selected;

Callers

nothing calls this directly

Calls 1

Tested by

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