| 2229 | } |
| 2230 | |
| 2231 | void MapEditor::DeselectAll(SceneGraph* scenegraph) { |
| 2232 | for (auto& object : scenegraph->objects_) { |
| 2233 | object->Select(false); |
| 2234 | } |
| 2235 | } |
| 2236 | |
| 2237 | static float matrix_distance_squared(const mat4& a, const mat4& b) { |
| 2238 | float total = 0.0f; |