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hub / github.com/WolfireGames/overgrowth / SetTint

Function SetTint

Source/Scripting/angelscript/asfuncs.cpp:2638–2640  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2636}
2637
2638void SetTint(Object* obj, const vec3& color) {
2639 obj->ReceiveObjectMessage(OBJECT_MSG::SET_COLOR, &color);
2640}
2641
2642bool ConnectTo(Object* obj, Object* other) {
2643 if (obj && other)

Callers

nothing calls this directly

Calls 1

ReceiveObjectMessageMethod · 0.45

Tested by

no test coverage detected