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hub / github.com/WolfireGames/overgrowth / AS_GetInputDown

Function AS_GetInputDown

Source/Scripting/angelscript/asfuncs.cpp:281–283  ·  view source on GitHub ↗

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279}
280
281static bool AS_GetInputDown(int controller_id, const std::string& which_key) {
282 return AS_GetInputDownFiltered(controller_id, which_key, KIMF_PLAYING);
283}
284
285static bool AS_GetInputPressedFiltered(int controller_id, const std::string& which_key, uint32_t filter) {
286 PlayerInput* controller = Input::Instance()->GetController(controller_id);

Callers

nothing calls this directly

Calls 1

AS_GetInputDownFilteredFunction · 0.85

Tested by

no test coverage detected