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hub / github.com/WolfireGames/overgrowth / ASSetCampaignID

Function ASSetCampaignID

Source/Scripting/angelscript/asfuncs.cpp:5638–5641  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

5636}
5637
5638static void ASSetCampaignID(std::string id) {
5639 Engine* engine = Engine::Instance();
5640 engine->ScriptableUICallback("set_campaign " + id);
5641}
5642
5643static std::string ASGetCurrLevelAbsPath() {
5644 SceneGraph* s = Engine::Instance()->GetSceneGraph();

Callers

nothing calls this directly

Calls 1

ScriptableUICallbackMethod · 0.80

Tested by

no test coverage detected