| 5566 | const int as_editor_msg = _editor_msg; |
| 5567 | |
| 5568 | void ASPrintCallstack() { |
| 5569 | std::string callstack = active_context_stack.top()->GetCallstack(); |
| 5570 | LOGI << "Callstack: \n" |
| 5571 | << callstack << std::endl; |
| 5572 | } |
| 5573 | |
| 5574 | void ASSendMessage(int target, int type, vec3 vec_a, vec3 vec_b) { |
| 5575 | Object* obj = the_scenegraph->GetObjectFromID(target); |
nothing calls this directly
no test coverage detected