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hub / github.com/WolfireGames/overgrowth / ASPrintCallstack

Function ASPrintCallstack

Source/Scripting/angelscript/asfuncs.cpp:5568–5572  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

5566const int as_editor_msg = _editor_msg;
5567
5568void ASPrintCallstack() {
5569 std::string callstack = active_context_stack.top()->GetCallstack();
5570 LOGI << "Callstack: \n"
5571 << callstack << std::endl;
5572}
5573
5574void ASSendMessage(int target, int type, vec3 vec_a, vec3 vec_b) {
5575 Object* obj = the_scenegraph->GetObjectFromID(target);

Callers

nothing calls this directly

Calls 2

GetCallstackMethod · 0.80
topMethod · 0.80

Tested by

no test coverage detected