MCPcopy Create free account
hub / github.com/WolfireGames/overgrowth / ASObjectExists

Function ASObjectExists

Source/Scripting/angelscript/asfuncs.cpp:3132–3134  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

3130}
3131
3132bool ASObjectExists(int which) {
3133 return the_scenegraph->DoesObjectWithIdExist(which);
3134}
3135
3136bool ASMovementObjectExists(int id) {
3137 Object* obj = the_scenegraph->GetObjectFromID(id);

Callers

nothing calls this directly

Calls 1

DoesObjectWithIdExistMethod · 0.80

Tested by

no test coverage detected