| 3130 | } |
| 3131 | |
| 3132 | bool ASObjectExists(int which) { |
| 3133 | return the_scenegraph->DoesObjectWithIdExist(which); |
| 3134 | } |
| 3135 | |
| 3136 | bool ASMovementObjectExists(int id) { |
| 3137 | Object* obj = the_scenegraph->GetObjectFromID(id); |
nothing calls this directly
no test coverage detected