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hub / github.com/WolfireGames/overgrowth / ASLoadLevel

Function ASLoadLevel

Source/Scripting/angelscript/asfuncs.cpp:5622–5625  ·  view source on GitHub ↗

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5620}
5621
5622static void ASLoadLevel(std::string path) {
5623 Engine* engine = Engine::Instance();
5624 engine->ScriptableUICallback(path);
5625}
5626
5627static void ASLoadLevelID(std::string id) {
5628 Engine* engine = Engine::Instance();

Callers

nothing calls this directly

Calls 1

ScriptableUICallbackMethod · 0.80

Tested by

no test coverage detected