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hub / github.com/WolfireGames/overgrowth / ASDuplicateObject

Function ASDuplicateObject

Source/Scripting/angelscript/asfuncs.cpp:2582–2584  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2580}
2581
2582int ASDuplicateObject(const Object* obj) {
2583 return the_scenegraph->map_editor->DuplicateObject(obj);
2584}
2585
2586void ASSetPlayer(Object* obj, bool val) {
2587 if (obj->GetType() == _movement_object) {

Callers

nothing calls this directly

Calls 1

DuplicateObjectMethod · 0.80

Tested by

no test coverage detected