| 5864 | } |
| 5865 | |
| 5866 | void ASCallStateMPCallback(uint32_t state, std::vector<char>& data) { |
| 5867 | ASContext* ctx = GetActiveASContext(); |
| 5868 | ctx->CallMPCallBack(state, data); |
| 5869 | } |
| 5870 | |
| 5871 | bool AS_Online_IsValidPlayerName(const std::string& name) { |
| 5872 | return OnlineUtility::IsValidPlayerName(name); |
nothing calls this directly
no test coverage detected