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hub / github.com/WolfireGames/overgrowth / ASGetMovementObjectPCScript

Function ASGetMovementObjectPCScript

Source/Objects/movementobject.cpp:1545–1547  ·  view source on GitHub ↗

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1543}
1544
1545static std::string ASGetMovementObjectPCScript(MovementObject* mo) {
1546 return mo->scenegraph_->level->GetPCScript(mo);
1547}
1548
1549void DefineMovementObjectTypePublic(ASContext* as_context) {
1550 as_context->RegisterGlobalProperty("const int _awake", (void*)&MovementObject::_awake);

Callers

nothing calls this directly

Calls 1

GetPCScriptMethod · 0.80

Tested by

no test coverage detected