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hub / github.com/WolfireGames/overgrowth / DumpScenegraphState

Function DumpScenegraphState

Source/Main/engine.cpp:6546–6551  ·  view source on GitHub ↗

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6544}
6545
6546void DumpScenegraphState() {
6547 SceneGraph* s = Engine::Instance()->GetSceneGraph();
6548 if (s) {
6549 s->DumpState();
6550 }
6551}
6552
6553void Engine::SetGameSpeed(float val, bool hard) {
6554 if (val >= 0.1f) {

Callers 2

dumpCallbackFunction · 0.85
minidumpCallbackFunction · 0.85

Calls 2

DumpStateMethod · 0.80
GetSceneGraphMethod · 0.45

Tested by

no test coverage detected