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hub / github.com/WolfireGames/overgrowth / GetDataPath

Function GetDataPath

Source/Internal/filesystem.cpp:523–529  ·  view source on GitHub ↗

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521}
522
523const char* GetDataPath(int i) {
524 if (i < vanilla_data_paths.num_paths) {
525 return vanilla_data_paths.paths[i];
526 } else {
527 return "";
528 }
529}
530
531string GetWritePath(const ModID& id) {
532#if defined(OGDA) || defined(OG_WORKER)

Callers 1

SaveLevelMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected