| 3 | namespace timer_win { |
| 4 | |
| 5 | HANDLE createTimer(int timeout, bool singleShot, PTIMERAPCROUTINE completionRoutine, LPVOID argToCompletionRoutine) |
| 6 | { |
| 7 | HANDLE hTimer = ::CreateWaitableTimer(NULL, FALSE, NULL); |
| 8 | if (hTimer == NULL) { |
| 9 | return NULL; |
| 10 | } |
| 11 | |
| 12 | LARGE_INTEGER initialTimeout; |
| 13 | initialTimeout.QuadPart = -(timeout * 10000); |
| 14 | |
| 15 | LONG period = (singleShot ? 0 : timeout); |
| 16 | |
| 17 | BOOL result = ::SetWaitableTimer(hTimer, &initialTimeout, period, completionRoutine, argToCompletionRoutine, FALSE); |
| 18 | if (result == FALSE) { |
| 19 | ::CloseHandle(hTimer); |
| 20 | return NULL; |
| 21 | } |
| 22 | |
| 23 | return hTimer; |
| 24 | } |
| 25 | |
| 26 | void cancelTimer(wsl::Win32Handle &timer) |
| 27 | { |