| 1057 | D3D11_RESOURCE_DIMENSION SrcType{}; |
| 1058 | pDstResource->GetType(&DstType); |
| 1059 | if (DstType == D3D11_RESOURCE_DIMENSION_BUFFER) |
| 1060 | { |
| 1061 | pSrcResource->GetType(&SrcType); |
| 1062 | if (SrcType == D3D11_RESOURCE_DIMENSION_BUFFER) |
| 1063 | { |
| 1064 | m_pFunction->CopyResource(static_cast<D3D11Buffer<ABI> *>(pDstResource)->m_pFunction, |
| 1065 | static_cast<D3D11Buffer<ABI> *>(pSrcResource)->m_pFunction); |
| 1066 | } |
| 1067 | else if (SrcType == D3D11_RESOURCE_DIMENSION_TEXTURE1D) |
| 1068 | { |
| 1069 | m_pFunction->CopyResource(static_cast<D3D11Buffer<ABI> *>(pDstResource)->m_pFunction, |
| 1070 | static_cast<D3D11Texture1D<ABI> *>(pSrcResource)->m_pFunction); |
| 1071 | } |
| 1072 | else if (SrcType == D3D11_RESOURCE_DIMENSION_TEXTURE2D) |
| 1073 | { |
| 1074 | m_pFunction->CopyResource(static_cast<D3D11Buffer<ABI> *>(pDstResource)->m_pFunction, |
| 1075 | static_cast<D3D11Texture2D<ABI> *>(pSrcResource)->m_pFunction); |
| 1076 | } |
| 1077 | else if (SrcType == D3D11_RESOURCE_DIMENSION_TEXTURE3D) |
| 1078 | { |
| 1079 | m_pFunction->CopyResource(static_cast<D3D11Buffer<ABI> *>(pDstResource)->m_pFunction, |
| 1080 | static_cast<D3D11Texture3D<ABI> *>(pSrcResource)->m_pFunction); |
| 1081 | } |
| 1082 | else if (SrcType == D3D11_RESOURCE_DIMENSION_UNKNOWN) |
| 1083 | { |
| 1084 | m_pFunction->CopyResource(static_cast<D3D11Buffer<ABI> *>(pDstResource)->m_pFunction, |
| 1085 | static_cast<D3D11Resource<ABI> *>(pSrcResource)->m_pFunction); |
| 1086 | } |
| 1087 | } |
| 1088 | else if (DstType == D3D11_RESOURCE_DIMENSION_TEXTURE1D) |
| 1089 | { |
| 1090 | pSrcResource->GetType(&SrcType); |
| 1091 | if (SrcType == D3D11_RESOURCE_DIMENSION_BUFFER) |
| 1092 | { |
| 1093 | m_pFunction->CopyResource(static_cast<D3D11Texture1D<ABI> *>(pDstResource)->m_pFunction, |
| 1094 | static_cast<D3D11Buffer<ABI> *>(pSrcResource)->m_pFunction); |
| 1095 | } |
| 1096 | else if (SrcType == D3D11_RESOURCE_DIMENSION_TEXTURE1D) |
| 1097 | { |
| 1098 | m_pFunction->CopyResource(static_cast<D3D11Texture1D<ABI> *>(pDstResource)->m_pFunction, |
| 1099 | static_cast<D3D11Texture1D<ABI> *>(pSrcResource)->m_pFunction); |
| 1100 | } |
| 1101 | else if (SrcType == D3D11_RESOURCE_DIMENSION_TEXTURE2D) |
| 1102 | { |
| 1103 | m_pFunction->CopyResource(static_cast<D3D11Texture1D<ABI> *>(pDstResource)->m_pFunction, |
| 1104 | static_cast<D3D11Texture2D<ABI> *>(pSrcResource)->m_pFunction); |
| 1105 | } |
| 1106 | else if (SrcType == D3D11_RESOURCE_DIMENSION_TEXTURE3D) |
| 1107 | { |
| 1108 | m_pFunction->CopyResource(static_cast<D3D11Texture1D<ABI> *>(pDstResource)->m_pFunction, |
| 1109 | static_cast<D3D11Texture3D<ABI> *>(pSrcResource)->m_pFunction); |
| 1110 | } |
| 1111 | else if (SrcType == D3D11_RESOURCE_DIMENSION_UNKNOWN) |
| 1112 | { |
| 1113 | m_pFunction->CopyResource(static_cast<D3D11Texture1D<ABI> *>(pDstResource)->m_pFunction, |
| 1114 | static_cast<D3D11Resource<ABI> *>(pSrcResource)->m_pFunction); |
| 1115 | } |
| 1116 | } |