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hub / github.com/WinDurango/WinDurango / ClearView

Method ClearView

projects/WinDurango.D3D11X/src/ID3D11DeviceContext.cpp:2464–2468  ·  view source on GitHub ↗

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2462 else
2463 {
2464 Buffers[i] = static_cast<D3D11Buffer<ABI>*>(AlignedBuffers[i].Get())->m_pFunction;
2465 g_VSFastConstantBuffers<ABI>[StartSlot + i] = AlignedBuffers[i].Get();
2466 }
2467 }
2468
2469 m_pFunction->VSSetConstantBuffers1(StartSlot, NumBuffers, Buffers, AlignedFirstConstant, AlignedNumConstants);
2470}
2471

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