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hub / github.com/WinDurango/WinDurango / ComposeSamplerState

Method ComposeSamplerState

projects/WinDurango.D3D11X/src/ID3D11Device.cpp:1224–1228  ·  view source on GitHub ↗

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1222{
1223 ID3D11DepthStencilState *State{};
1224 HRESULT hr = m_pFunction->CreateDepthStencilState(pDepthStencilStateDesc, &State);
1225 if (State)
1226 {
1227 *ppDepthStencilState = new D3D11DepthStencilState<ABI>(State);
1228 }
1229 return hr;
1230}
1231

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected