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Functions3,998 in github.com/WinDurango/WinDurango

↓ 4 callersMethodName
projects/WinDurango.WinRT/src/Windows/Xbox/Storage/Windows.Xbox.Storage.ConnectedStorageContainer.cpp:25
↓ 4 callersFunctionProcessHeapAlloc
Allocate and disown the allocation so that Appverifier does not complain about a false leak
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result_macros.h:2060
↓ 4 callersMethodSetRelatedActivityId
Sets the related (parent) activity. May only be called once. If used, must be called before starting the activity. */
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/Tracelogging.h:674
↓ 4 callersMethod__get
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/wistd_memory.h:112
↓ 4 callersFunctionbegin
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/winrt.h:893
↓ 4 callersMethodcreate
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result_macros.h:2330
↓ 4 callersMethodcreate_key
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/registry_helpers.h:1060
↓ 4 callersFunctionempty
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/cppwinrt_helpers.h:272
↓ 4 callersMethodenumerate_current_index
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/registry_helpers.h:1495
↓ 4 callersFunctionget_token_information_nothrow
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/token_helpers.h:256
↓ 4 callersMethodget_value_char_array
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/registry_helpers.h:1103
↓ 4 callersMethodopen_key
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/registry_helpers.h:1052
↓ 4 callersFunctionrelease
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/resource.h:3673
↓ 3 callersFunctionCalculatePitch
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/d3d11.x.h:78
↓ 3 callersMethodCreateDeferredContext
projects/WinDurango.D3D11X/src/ID3D11Device.cpp:599
↓ 3 callersMethodCreateDevice
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/ID3D11Runtime.h:22
↓ 3 callersFunctionDebugBreak
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result_macros.h:2649
↓ 3 callersFunctionDoEnumWindows
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/windowing.h:107
↓ 3 callersFunctionDoEnumWindowsNoThrow
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/windowing.h:57
↓ 3 callersMethodFirst
projects/WinDurango.WinRT/src/Windows/Xbox/Speech/Recognition/Windows.Xbox.Speech.Recognition.SpeechGrammarBuilder.cpp:102
↓ 3 callersFunctionGetCurrentThreadEffectiveTokenWithOverride
Returns tokenHandle or the effective thread token if tokenHandle is null. Note, this returns an token handle who's lifetime is managed independently a
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/token_helpers.h:219
↓ 3 callersMethodGetLocal
Note: Can return nullptr even when (shouldAllocate == true) upon allocation failure
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result.h:412
↓ 3 callersMethodGetResource
projects/WinDurango.D3D11X/src/ID3D11View.cpp:61
↓ 3 callersMethodInsert
Inserts a new Api call counter into the list, keeping the list sorted by className
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/Tracelogging.h:4659
↓ 3 callersFunctionIsDebuggerPresent
Returns true if a debugger should be considered to be connected. Modules can force this on through setting g_fIsDebuggerPresent explicitly (useful for
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result_macros.h:4411
↓ 3 callersFunctionLogFailure
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result_macros.h:4421
↓ 3 callersFunctionLogging
projects/WinDurango.Common/include/WinDurango.Common/Logging.h:20
↓ 3 callersMethodReleaseFromCallback
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/registry.h:3312
↓ 3 callersFunctionResultFromCaughtException
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result_macros.h:3570
↓ 3 callersMethodSetMessage
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/Tracelogging.h:838
↓ 3 callersFunction__WIN32_FROM_HRESULT
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/win32_result_macros.h:34
↓ 3 callersFunctionassign_null_to_opt_param
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/common.h:658
↓ 3 callersMethodattach
Takes ownership of a compatible raw interface pointer (releases pointer, copies but DOES NOT AddRef the parameter).
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/com.h:361
↓ 3 callersFunctionclear_name
overloads for some of the below string functions - specific for std::wstring these overloads must be declared before the template functions below, as
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/registry_helpers.h:1309
↓ 3 callersMethodclient_await_suspend
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/coroutine.h:494
↓ 3 callersMethodcreate
Pass a root key, sub key pair or use an empty string to use rootKey as the key to watch.
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/registry.h:3373
↓ 3 callersFunctioncreate_take_hevent_ownership
To avoid template expansion (if unique_event/unique_event_nothrow forms were used) this base create function takes a raw handle and assumes its owners
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/resource.h:3946
↓ 3 callersMethodemplace_value
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/coroutine.h:435
↓ 3 callersFunctionend
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/winrt.h:901
↓ 3 callersMethodfullfilepath
projects/WinDurango.Implementation.WinRT/src/interfaces/Storage/File.cpp:124
↓ 3 callersMethodget
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result_macros.h:2358
↓ 3 callersMethodget
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/winrt.h:2258
↓ 3 callersFunctionimpersonate_token_nothrow
Temporarily impersonates a token on this thread. This method sets a new token on a thread, restoring the current token when the returned object
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/token_helpers.h:432
↓ 3 callersFunctionis_registry_not_found
* @brief Helper function to translate registry return values if the value was not found * @param hr HRESULT to test from registry APIs
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/registry_helpers.h:46
↓ 3 callersMethodload
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/coroutine.h:748
↓ 3 callersFunctionmajor_version_from_string
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/cppwinrt.h:46
↓ 3 callersFunctionmake_cotaskmem_string_nothrow
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/resource.h:5719
↓ 3 callersFunctionstr_vprintf_nothrow
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/resource.h:1870
↓ 3 callersFunctionstream_copy_bytes_nothrow
Copy data from one stream to another, returning the final amount copied. ~~~~ IStream* source = // ... IStream* target = // ... ULONGL
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/com.h:2531
↓ 3 callersFunctionstream_get_position
Determine the current byte position in the stream ~~~~ IStream* source = // ... ULONGLONG currentPos = wil::stream_get_position(source);
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/com.h:2852
↓ 3 callersFunctionstream_set_position_nothrow
Seek a stream to an absolute offset ~~~~ IStream* source = // ... RETURN_HR(wil::stream_set_position_nothrow(source, 16)); ~~~~ @p
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/com.h:2464
↓ 3 callersFunctionstream_write_nothrow
Write an exact number of bytes to a stream from a buffer. Fails if the stream didn't read write the bytes requested. ~~~~ IStream* source
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/com.h:2383
↓ 3 callersMethodswap
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/resource.h:2297
↓ 3 callersFunctiontrim_buffer
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/registry_helpers.h:375
↓ 3 callersFunctionwalk_multistring
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/registry_helpers.h:124
↓ 2 callersMethodBeginFrame
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/IDXGISwapChain.h:92
↓ 2 callersFunctionBumpAlloc
projects/WinDurango.KernelX/include/WinDurango.KernelX/Logan.h:10
↓ 2 callersFunctionCallAndHandleErrors
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/winrt.h:1435
↓ 2 callersFunctionCompareStringOrdinal
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/win32_helpers.h:172
↓ 2 callersFunctionConfig
projects/WinDurango.Common/include/WinDurango.Common/Config.h:25
↓ 2 callersMethodCurrent
projects/WinDurango.WinRT/src/Windows/Xbox/Management/Deployment/Windows.Xbox.Management.Deployment.PackageTransferManager.cpp:21
↓ 2 callersFunctionDetileTexture2D
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/XG.h:377
↓ 2 callersMethodDisplayName
projects/WinDurango.WinRT/src/Windows/Xbox/Speech/Recognition/Windows.Xbox.Speech.Recognition.InstalledSpeechRecognizers.cpp:16
↓ 2 callersFunctionEraVirtualAlloc
projects/WinDurango.KernelX/src/kernelx.cpp:348
↓ 2 callersFunctionExtractAttribute
projects/WinDurango.WinRT/src/Windows/Xbox/Services/Windows.Xbox.Services.XboxLiveConfiguration.cpp:4
↓ 2 callersMethodGet
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result.h:527
↓ 2 callersMethodGetBuffer
projects/WinDurango.D3D11X/src/IDXGISwapChain.cpp:96
↓ 2 callersMethodGetCaughtExceptionError
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result.h:675
↓ 2 callersMethodGetDevice
projects/WinDurango.D3D11X/src/IDXGISwapChain.cpp:65
↓ 2 callersMethodGetImmediateContext
projects/WinDurango.D3D11X/src/ID3D11Device.cpp:705
↓ 2 callersMethodGetLastError
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result.h:631
↓ 2 callersFunctionInitGlobalWithStorage
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result.h:1153
↓ 2 callersMethodInitialize
projects/WinDurango.Common/src/GUI.cpp:8
↓ 2 callersMethodInitialize
This can be overridden to provide specific initialization code for any individual provider. It will be ran once when the single static singleton insta
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/Tracelogging.h:480
↓ 2 callersMethodInitializeStorage
projects/WinDurango.WinRT/src/Windows/Xbox/Storage/Windows.Xbox.Storage.ConnectedStorage.cpp:257
↓ 2 callersMethodInvoke
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/winrt.h:1597
↓ 2 callersFunctionIsUINTFormat
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/d3d11.x.h:106
↓ 2 callersFunctionMapTitleEsramPages
projects/WinDurango.KernelX/src/kernelx.cpp:545
↓ 2 callersFunctionPatchNeededImports
projects/WinDurango.KernelX/src/Hooks.cpp:116
↓ 2 callersMethodPresent
projects/WinDurango.D3D11X/src/IDXGISwapChain.cpp:74
↓ 2 callersMethodProcessShutdown
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result.h:720
↓ 2 callersFunctionQueryInterface
projects/WinDurango.KernelX/include/WinDurango.KernelX/EraCoreApplication.h:190
↓ 2 callersMethodRead
projects/WinDurango.WinRT/src/Windows/Xbox/Storage/Windows.Xbox.Storage.ConnectedStorage.cpp:13
↓ 2 callersFunctionReadFile
projects/WinDurango.WinRT/src/Windows/Xbox/Services/Windows.Xbox.Services.XboxLiveConfiguration.cpp:18
↓ 2 callersFunctionRelease
projects/WinDurango.KernelX/include/WinDurango.KernelX/EraCoreApplication.h:208
↓ 2 callersMethodRelease
projects/WinDurango.D3D11X/src/ID3D11View.cpp:20
↓ 2 callersMethodRemove
projects/WinDurango.WinRT/src/Windows/Xbox/Speech/Recognition/Windows.Xbox.Speech.Recognition.SpeechGrammarBuilder.cpp:96
↓ 2 callersMethodRender
projects/WinDurango.Common/src/GUI.cpp:42
↓ 2 callersFunctionReportFailure_CustomExceptionHelper
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result_macros.h:5277
↓ 2 callersFunctionResetEvent
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/resource.h:2452
↓ 2 callersFunctionResultFromExceptionSeh
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result_macros.h:4163
↓ 2 callersFunctionResultFromKnownException_CppWinRT
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result_macros.h:3687
↓ 2 callersMethodRun
projects/WinDurango.Testing/App.cpp:42
↓ 2 callersMethodSetEvent
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/resource.h:2793
↓ 2 callersFunctionSetFailureInfo
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result_macros.h:5256
↓ 2 callersMethodStartIo
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/filesystem.h:705
↓ 2 callersMethodStartWatching
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/wil/result.h:951
↓ 2 callersMethodUpload
projects/WinDurango.WinRT/src/Windows/Xbox/Storage/Windows.Xbox.Storage.ConnectedStorage.cpp:61
↓ 2 callersFunctionWIN32_FROM_HRESULT
projects/WinDurango.KernelX/include/WinDurango.KernelX/kernelx.h:67
↓ 2 callersMethodWait
projects/WinDurango.D3D11X/include/WinDurango.D3D11X/IDXGISwapChain.h:106
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