| 2878 | } |
| 2879 | |
| 2880 | static inline void gotInputRequest() |
| 2881 | { |
| 2882 | // nobody should set the raw input while we're processing the input. |
| 2883 | // it might not screw anything up but it would be completely useless. |
| 2884 | //assert(!validToProcessInput); //Crashes when speeding up game -Will |
| 2885 | } |
| 2886 | |
| 2887 | void NDS_setPad(bool R,bool L,bool D,bool U,bool T,bool S,bool B,bool A,bool Y,bool X,bool W,bool E,bool G, bool F) |
| 2888 | { |
no outgoing calls
no test coverage detected