| 163 | return sqrt(v->x * v->x + v->y * v->y + v->z * v->z); |
| 164 | } |
| 165 | float float4__normalize_float_ref__(float4 * v) |
| 166 | { |
| 167 | float len = float4__length_float_ref__(v), invLen = 1.0f / len; |
| 168 | v->x *= invLen; |
| 169 | v->y *= invLen; |
| 170 | v->z *= invLen; |
| 171 | return len; |
| 172 | } |
| 173 | |
| 174 | float dot(float2 * a, float2 * b, void* unused) |
| 175 | { |
nothing calls this directly
no test coverage detected