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github.com/Webiks/GeoStrike
/ functions
Functions
309 in github.com/Webiks/GeoStrike
⨍
Functions
309
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Types & classes
192
↓ 1 callers
Method
setKillEvent
(lifeState:string, shotedEntityId)
packages/client/src/app/game/views/game-map/me/me.component.ts:100
↓ 1 callers
Method
setShootEvent
()
packages/client/src/app/game/views/game-map/me/me.component.ts:67
↓ 1 callers
Method
showGunMuzzleFlash
()
packages/client/src/app/game/views/game-map/me/me.component.ts:171
↓ 1 callers
Method
showMeModel
()
packages/client/src/app/game/views/game-map/me/me.component.ts:202
↓ 1 callers
Method
startCharactersMovement
()
packages/server/src/core/background-character/background-character-manager.ts:94
↓ 1 callers
Function
startClientsUpdater
(gameObject: IGameObject)
packages/server/src/core/clients-updater/clients-updater.ts:15
↓ 1 callers
Method
startServerUpdatingLoop
()
packages/client/src/app/game/services/game.service.ts:121
↓ 1 callers
Method
startTimeoutChecks
()
packages/server/src/core/local-data/games-timeout.ts:14
↓ 1 callers
Method
stop
()
packages/server/src/core/background-character/background-character-manager.ts:181
↓ 1 callers
Function
stopClientsUpdater
(gameObject: IGameObject)
packages/server/src/core/clients-updater/clients-updater.ts:19
↓ 1 callers
Method
stopServerUpdatingLoop
()
packages/client/src/app/game/services/game.service.ts:126
↓ 1 callers
Method
subscribeToGunShot
()
packages/client/src/app/game/views/game-map/other-players/gun-shot/other-players-shot.service.ts:15
↓ 1 callers
Method
syncState
(player: GameFields.Players)
packages/client/src/app/game/services/character.service.ts:255
↓ 1 callers
Method
takeControlOverPlayer
(game, playerId: string, controlledPlayerId: string)
packages/server/src/core/local-data/game-manager.ts:349
↓ 1 callers
Function
updateClientsLoop
(gameObject: IGameObject)
packages/server/src/core/clients-updater/clients-updater.ts:5
↓ 1 callers
Method
updateLifeStatePerctange
(gameId: string, playerId: string, newState: number)
packages/server/src/core/local-data/game-manager.ts:294
↓ 1 callers
Method
updatePathNode
(existingPoint: PathNode)
packages/client/src/app/game/views/game-map/path-creator/path-creator.component.ts:65
↓ 1 callers
Method
updatePlayerState
(gameId: string, playerId: string, newState: PlayerState)
packages/server/src/core/local-data/game-manager.ts:275
↓ 1 callers
Method
validatePlayerPosition
(currentLocation: ICartesian3Location, newLocation: ICartesian3Location)
packages/server/src/core/local-data/game-manager.ts:326
Function
ApolloFactory
(client: ApolloService)
packages/client/src/app/core/configured-apollo/configured-apollo.module.ts:6
Function
__resolveType
(obj, context, info)
packages/server/src/graphql/resolvers/types/simple-player.ts:3
Method
apolloClient
()
packages/client/src/app/core/configured-apollo/network/apollo.service.ts:63
Method
applyMiddleware
(req, next)
packages/client/src/app/core/configured-apollo/network/authorization-middleware.ts:12
Method
canExitBuilding
()
packages/client/src/app/game/services/character.service.ts:208
Method
canvasPropagation
()
packages/client/src/app/game/views/game-map/me/me.component.ts:176
Method
characterChanged
({name, team})
packages/client/src/app/game/views/main/main.component.ts:38
Method
characterInfo
()
packages/client/src/app/game/views/game-map/me/me.component.ts:191
Method
clearDefaultValue
()
packages/client/src/app/game/views/character-picker/character-picker.component.ts:31
Method
collision
()
packages/client/src/app/game/services/collision-detector.service.ts:102
Method
constructor
(private iconRegistry: MatIconRegistry,private sanitizer: DomSanitizer)
packages/client/src/app/app.component.ts:14
Method
constructor
()
packages/client/src/app/game/views/game-countdown/game-countdown.component.ts:14
Method
constructor
(private gameService: GameService, private character: CharacterService, private ac
packages/client/src/app/game/views/game-container/game-container.component.ts:43
Method
constructor
(private ngZone: NgZone, private gameService: GameService)
packages/client/src/app/game/views/game-container/blood-on-screen/blood-on-screen.ts:21
Method
constructor
(private dialog: MatDialog, private character: CharacterService, private cd: Chang
packages/client/src/app/game/views/game-container/game-dialogs/game-dialogs.component.ts:27
Method
constructor
()
packages/client/src/app/game/views/game-container/player-details/player-details.component.ts:37
Method
constructor
(private cd: ChangeDetectorRef)
packages/client/src/app/game/views/game-container/team-info-bar/team-info-bar.component.ts:19
Method
constructor
(private dialog: MatDialog, private gameService: GameService, private character:
packages/client/src/app/game/views/game-container/game-toolbar/game-toolbar.component.ts:41
Method
constructor
(private dialog: MatDialog, private http: HttpClient)
packages/client/src/app/game/views/game-container/game-credits/game-credits.component.ts:25
Method
constructor
(private mapsManager: MapsManagerService, private snackBar: MatSnackBar, public takeControlService: TakeContro
packages/client/src/app/game/views/game-container/viewer-controls/viewer-controls.component.ts:33
Method
constructor
(private modal: MatDialogRef<EndGameDialogComponent>, @Inject(MAT_DIALOG_DATA) data: { playerNam
packages/client/src/app/game/views/benched-dialog/benched-dialog.component.ts:15
Method
constructor
(private self : MatDialogRef<YouWinDialogComponent>, @Inject(MAT_DIALOG_DATA) data: {losingTeam:
packages/client/src/app/game/views/you-win-dialog/you-win-dialog.component.ts:15
Method
constructor
()
packages/client/src/app/game/views/character-item/character-item.component.ts:17
Method
constructor
(private gameService: GameService, private character: CharacterService, private vi
packages/client/src/app/game/views/game-map/game-map.component.ts:42
Method
constructor
()
packages/client/src/app/game/views/game-map/viewer-options/cesium-viewer-options.service.ts:9
Method
constructor
(private character: CharacterService, public utils: UtilsService, private cesiumSe
packages/client/src/app/game/views/game-map/me/me.component.ts:48
Method
constructor
(private character: CharacterService)
packages/client/src/app/game/views/game-map/services/pitch-calculator.service.ts:7
Method
constructor
(private character: CharacterService, private keyboardControlService: KeyboardControlService,
packages/client/src/app/game/views/game-map/keyboard-control/keyboard-control.component.ts:49
Method
constructor
(public utils: UtilsService, private cesiumService: CesiumService, public characte
packages/client/src/app/game/views/game-map/world/world.component.ts:39
Method
constructor
(public utils: UtilsService, public character: CharacterService, private takeControlService: TakeControlServic
packages/client/src/app/game/views/game-map/other-players/other-players.component.ts:23
Method
constructor
(private apollo: Apollo)
packages/client/src/app/game/views/game-map/other-players/gun-shot/other-players-shot.service.ts:12
Method
constructor
(private otherPlayersGunShotService: OtherPlayersShotService, private character: CharacterServic
packages/client/src/app/game/views/game-map/other-players/gun-shot/other-players-gun-sound/other-players-gun-sound.component.ts:17
Method
constructor
(private character: CharacterService, private ngZone: NgZone, private gameService:
packages/client/src/app/game/views/game-map/other-players/gun-shot/gun-indicator/gun-indicator.component.ts:21
Method
constructor
(private mapEventManager: MapEventsManagerService, private geoConverter: CoordinateConverter,
packages/client/src/app/game/views/game-map/path-creator/path-creator.component.ts:36
Method
constructor
()
packages/client/src/app/game/views/game-map/map-provider/map-provider.component.ts:15
Method
constructor
(buildingsService: BuildingsService, private character: CharacterService, private cd: ChangeDetectorRef)
packages/client/src/app/game/views/buildings/buildings.component.ts:20
Method
constructor
(private snackBar: MatSnackBar, private router: Router, private gameService: GameS
packages/client/src/app/game/views/main/main.component.ts:33
Method
constructor
(public dialog: MatDialog, private http: HttpClient)
packages/client/src/app/game/views/credits-dialog/credits-dialog.component.ts:16
Method
constructor
(private modal: MatDialogRef<EndGameDialogComponent>, @Inject(MAT_DIALOG_DATA) data: { losingTea
packages/client/src/app/game/views/end-game-dialog/end-game-dialog.component.ts:15
Method
constructor
(public dialog: MatDialog, private keyboardKeysService: KeyboardKeysService)
packages/client/src/app/game/views/how-to-play-dialog/how-to-play-dialog.component.ts:16
Method
constructor
()
packages/client/src/app/game/views/how-to-play-dialog/arrow-keys/arrow-keys.component.ts:16
Method
constructor
()
packages/client/src/app/game/views/how-to-play-dialog/key-button/key-button.component.ts:23
Method
constructor
()
packages/client/src/app/game/views/character-picker/character-picker.component.ts:25
Method
constructor
(private activatedRoute: ActivatedRoute, private gameService: GameService, private
packages/client/src/app/game/views/game-room/game-room.component.ts:28
Method
constructor
(private character: CharacterService)
packages/client/src/app/game/services/collision-detector.service.ts:19
Method
constructor
(private apollo: Apollo, subscriptionClientService: ApolloService, private charact
packages/client/src/app/game/services/game.service.ts:41
Method
constructor
(private character: CharacterService)
packages/client/src/app/game/services/utils.service.ts:7
Method
constructor
()
packages/client/src/app/game/services/buildings.service.ts:13
Method
constructor
()
packages/client/src/app/game/services/interpolation.service.ts:35
Method
constructor
(private buildingsService: BuildingsService)
packages/client/src/app/game/services/character.service.ts:48
Method
constructor
()
packages/client/src/app/game/services/sound.service.ts:7
Method
constructor
(private apollo: Apollo, private character: CharacterService)
packages/client/src/app/game/services/take-control.service.ts:14
Method
constructor
(private ngZone: NgZone)
packages/client/src/app/core/services/keyboard-keys.service.ts:13
Method
constructor
(ngZone: NgZone)
packages/client/src/app/core/configured-apollo/network/apollo.service.ts:15
Method
constructor
(@Inject(MAT_SNACK_BAR_DATA) public data: any)
packages/client/src/app/shared/snack-bar-content/snack-bar-content.component.ts:10
Method
constructor
()
packages/client/src/app/shared/big-button/big-button.component.ts:26
Method
constructor
(private sanitized: DomSanitizer)
packages/client/src/app/shared/pipes/safe-html.pipe.ts:6
Method
constructor
()
packages/client/src/app/shared/medium-button/medium-button.component.ts:27
Method
constructor
(private gameId: string, private gameManager: GamesManager)
packages/server/src/core/background-character/background-character-manager.ts:36
Method
constructor
(private gameManager: GamesManager)
packages/server/src/core/local-data/games-timeout.ts:11
Method
constructor
()
packages/server/src/core/local-data/game-manager.ts:74
Method
controlledPlayer
(value: PlayerFields.Fragment)
packages/client/src/app/game/services/take-control.service.ts:28
Method
controlledPlayer$
()
packages/client/src/app/game/services/take-control.service.ts:24
Function
createNewGame
(rootValue, {character, username, team, isViewer}, {games}: IGraphQLContext)
packages/server/src/graphql/resolvers/mutation/create-new-game.ts:3
Function
currentGame
(rootValue, args, { games, game, player }: IGraphQLContext)
packages/server/src/graphql/resolvers/queries/current-game.ts:3
Method
currentStateValue
()
packages/client/src/app/game/services/character.service.ts:135
Method
enteredBuilding
()
packages/client/src/app/game/services/character.service.ts:127
Method
enteringBuildingPosition
()
packages/client/src/app/game/services/character.service.ts:123
Method
entity
()
packages/client/src/app/game/services/character.service.ts:59
Method
exitGame
()
packages/client/src/app/game/views/game-container/game-toolbar/game-toolbar.component.ts:82
Method
exitGame
()
packages/client/src/app/game/views/benched-dialog/benched-dialog.component.ts:26
Method
exitGame
()
packages/client/src/app/game/views/you-win-dialog/you-win-dialog.component.ts:25
Method
exitGame
()
packages/client/src/app/game/views/end-game-dialog/end-game-dialog.component.ts:27
Method
gameStarted
()
packages/client/src/app/game/views/game-container/game-container.component.ts:170
Method
getCharacter
(characterName: string)
packages/client/src/app/game/views/game-room/game-room.component.ts:97
Method
getClampedToGroundHeightReference
()
packages/client/src/app/game/services/utils.service.ts:10
Method
getColor
()
packages/client/src/app/game/views/game-map/me/me.component.ts:195
Method
getGunImage
()
packages/client/src/app/game/views/game-map/other-players/gun-shot/gun-indicator/gun-indicator.component.ts:33
Method
getLabelPixelOffset
(player: PlayerFields.Fragment)
packages/client/src/app/game/views/game-map/other-players/other-players.component.ts:101
Method
getLinePositions
()
packages/client/src/app/game/views/game-map/path-creator/path-creator.component.ts:98
Method
getModel
(player: PlayerFields.Fragment)
packages/client/src/app/game/views/game-map/other-players/other-players.component.ts:68
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