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github.com/Warzone2100/warzone2100
/ seq_GetFrameNumber
Function
seq_GetFrameNumber
lib/sequence/sequence.cpp:1080–1083 ·
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Source
from the content-addressed store, hash-verified
1078
}
1079
1080
int seq_GetFrameNumber()
1081
{
1082
return frames;
1083
}
1084
1085
double seq_GetFrameTime()
1086
{
Callers
1
seq_Update
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected