FIXME: perhaps we should use wz's routine for audio? loads up the audio buffers, and calculates audio sync time.
| 507 | // FIXME: perhaps we should use wz's routine for audio? |
| 508 | // loads up the audio buffers, and calculates audio sync time. |
| 509 | static void audio_write(void) |
| 510 | { |
| 511 | ALint processed = 0; |
| 512 | ALint queued = 0; |
| 513 | |
| 514 | alGetSourcei(audiodata.source, AL_BUFFERS_PROCESSED, &processed); |
| 515 | alGetSourcei(audiodata.source, AL_BUFFERS_QUEUED, &queued); |
| 516 | if ((audiodata.totbufstarted < 2 || processed) && audiodata.audiobuf_fill > 0) |
| 517 | { |
| 518 | // we have audiobuf_fill bytes of data |
| 519 | ALuint oldbuffer = 0; |
| 520 | |
| 521 | if (audiodata.totbufstarted == 0) |
| 522 | { |
| 523 | oldbuffer = audiodata.buffer1; |
| 524 | } |
| 525 | else if (audiodata.totbufstarted == 1) |
| 526 | { |
| 527 | oldbuffer = audiodata.buffer2; |
| 528 | } |
| 529 | else |
| 530 | { |
| 531 | ALint buffer_size = 0; |
| 532 | ogg_int64_t current_sample = 0; |
| 533 | |
| 534 | alSourceUnqueueBuffers(audiodata.source, 1, &oldbuffer); |
| 535 | alGetBufferi(oldbuffer, AL_SIZE, &buffer_size); |
| 536 | // audio time sync |
| 537 | audioTime += (double) buffer_size / (videodata.vi.rate * videodata.vi.channels); |
| 538 | debug(LOG_VIDEO, "Audio sync"); |
| 539 | current_sample = audiobuf_granulepos - audiodata.audiobuf_fill / 2 / videodata.vi.channels; |
| 540 | sampletimeOffset -= getTimeNow() - 1000 * current_sample / videodata.vi.rate; |
| 541 | } |
| 542 | |
| 543 | alBufferData(oldbuffer, (videodata.vi.channels == 1 ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16), |
| 544 | audiobuf, audiodata.audiobuf_fill, static_cast<ALsizei>(videodata.vi.rate)); |
| 545 | |
| 546 | alSourceQueueBuffers(audiodata.source, 1, &oldbuffer); |
| 547 | audiodata.totbufstarted++; |
| 548 | if (audiodata.totbufstarted > 2) |
| 549 | { |
| 550 | audiodata.totbufstarted = 2; |
| 551 | } |
| 552 | |
| 553 | if (sourcestate != AL_PLAYING) |
| 554 | { |
| 555 | debug(LOG_VIDEO, "starting source\n"); |
| 556 | alSourcePlay(audiodata.source); |
| 557 | } |
| 558 | |
| 559 | audiobuf_ready = false; |
| 560 | audiodata.audiobuf_fill = 0; |
| 561 | } |
| 562 | } |
| 563 | |
| 564 | static void seq_InitOgg(void) |
| 565 | { |
no test coverage detected