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Functions13,752 in github.com/Warzone2100/warzone2100

↓ 22 callersMethodsetString
src/titleui/widgets/gamebrowserform.cpp:214
↓ 22 callersMethodsetTextAlignment
src/screens/netpregamescreen.cpp:617
↓ 22 callersFunctionstatsGetIMD
src/stats.cpp:245
↓ 22 callersMethodupdate
src/animation.cpp:67
↓ 21 callersFunctionHandleBadParam
src/multiplay.cpp:1746
↓ 21 callersFunction__camGuideTopicCheckResearchComplete
(targetResearchName, justResearchedObj = null)
data/base/script/campaign/libcampaign_includes/guide.js:41
↓ 21 callersMethodcreateButton
src/wzscriptdebug.cpp:2542
↓ 21 callersFunctiondroidGetName
Get the name of a droid from it's DROID structure.
src/droid.cpp:2622
↓ 21 callersFunctiongetRealPower
(player)
data/mp/multiplay/skirmish/cobra_includes/miscFunctions.js:168
↓ 21 callersFunctioniV_DrawEllipsis
lib/ivis_opengl/textdraw.cpp:1377
↓ 21 callersFunctionkf_SelectUnits
--------------------------------------------------------------------------
src/keybind.cpp:2095
↓ 21 callersFunctionkickPlayer
host kicks a player from a game.
src/multiint.cpp:3846
↓ 21 callersFunctionmapPlayerDataOutputName
src/gamehistorylogger.cpp:213
↓ 21 callersFunctionmoveDroidTo
Move a droid to a location, joining a formation * @see moveDroidToBase() for the parameter and return value specification */
src/move.cpp:341
↓ 21 callersFunctionmoveToRearm
send the vtol droid back to the nearest rearming pad - if one otherwise return to base*/
src/action.cpp:2713
↓ 21 callersFunctionmyResponsibility
returns true if selected player is responsible for 'player'
src/multiplay.cpp:933
↓ 21 callersFunctionsendRoomNotifyMessage
src/multiint.cpp:7441
↓ 21 callersMethodunbind_vertex_buffers
lib/ivis_opengl/gfx_api_gl.cpp:2649
↓ 20 callersFunctionFeedbackOrderGiven
src/display.cpp:1582
↓ 20 callersMethodGetBlockCount
To be used only while the m_Mutex is locked. Used during defragmentation.
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:9828
↓ 20 callersFunctionJSValueToInt32
src/quickjs_backend.cpp:1419
↓ 20 callersFunctionNETbin
lib/netplay/nettypes.cpp:769
↓ 20 callersFunctionaddTextButton
src/frontend.cpp:1049
↓ 20 callersFunctionbegin
@brief returns an iterator to the first element @sa https://json.nlohmann.me/api/basic_json/begin/
3rdparty/json/include/nlohmann/json.hpp:22070
↓ 20 callersFunctioncamSetupTransporter
(placeX, placeY, exitX, exitY)
data/base/script/campaign/libcampaign_includes/transport.js:38
↓ 20 callersMethodclear
3rdparty/LRUCache11/LRUCache11.hpp:115
↓ 20 callersFunctiondirtyAllDroids
flag all droids as requiring update on next frame
src/wzapi.cpp:3483
↓ 20 callersMethodendsWith
lib/framework/wzstring.cpp:688
↓ 20 callersFunctionheadlessGameMode
src/wrappers.cpp:153
↓ 20 callersFunctionintSetDesignMode
Set the current mode of the design screen, and display the appropriate * component lists * added case IDES_TURRET_A,IDES_TURRET_B */
src/design.cpp:1148
↓ 20 callersMethodreset
lib/netplay/netplay.cpp:289
↓ 20 callersMethodsax_parse
3rdparty/json/include/nlohmann/json.hpp:12329
↓ 20 callersFunctionsendOptions
send complete game info set!
src/multiopt.cpp:74
↓ 20 callersFunctionsendRoomSystemMessageToSingleReceiver
src/multiint.cpp:7449
↓ 20 callersFunctionsetViewPos
Sets the player's position and view angle - defaults player rotations as well
src/display3d.cpp:2445
↓ 20 callersMethodtest
src/mapgrid.cpp:179
↓ 20 callersFunctiontileOnMap
Return whether a tile coordinate is on the map */
src/map.h:507
↓ 20 callersFunctionto_gl
lib/ivis_opengl/gfx_api_gl.cpp:266
↓ 20 callersFunctionwz_command_interface_enabled
src/stdinreader.cpp:1522
↓ 19 callersMethodAdd
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:5717
↓ 19 callersMethodBeginObject
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:5854
↓ 19 callersMethodEndObject
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:5868
↓ 19 callersFunctionNETGameIsLocked
lib/netplay/netplay.cpp:401
↓ 19 callersMethodbind_textures
lib/ivis_opengl/gfx_api_gl.cpp:2737
↓ 19 callersFunctioncamHoursToSeconds
(hours)
data/base/script/campaign/libcampaign_includes/time.js:50
↓ 19 callersFunctioncamToggleStatus
Flips the status of tracking to the opposite of what it presently is */
src/warcam.cpp:951
↓ 19 callersFunctioncamVtolCanDisappear
(droid)
data/base/script/campaign/libcampaign_includes/vtol.js:102
↓ 19 callersMethodend
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:5356
↓ 19 callersFunctiongetDroidOrderName
This function maps the order enum to its name, returning its enum name as a (const char*) * Formally, this function is equivalent to a stl map: for a
src/order.cpp:4203
↓ 19 callersMethodget_token_string
! @return a string representation of the last read byte */
3rdparty/json/include/nlohmann/json.hpp:12045
↓ 19 callersMethodidealWidth
src/titleui/widgets/gamebrowserform.cpp:124
↓ 19 callersMethodload
src/input/mapping.cpp:324
↓ 19 callersFunctionmoveStopDroid
Stop a droid from moving. */
src/move.cpp:515
↓ 19 callersMethodnumber_integer
3rdparty/json/include/nlohmann/json.hpp:7308
↓ 19 callersMethodoperator[]
access to successor
3rdparty/json/include/nlohmann/json.hpp:13733
↓ 19 callersFunctionproj_GetLongRange
return the maximum range for a weapon
src/projectile.cpp:1570
↓ 19 callersFunctionrebuildSearchPath
! * \brief Rebuilds the PHYSFS searchPath with mode specific subdirs * * Priority: * maps > mods > base > base.wz */
src/init.cpp:563
↓ 19 callersFunctionselSelectUnitsIf
src/selection.cpp:54
↓ 19 callersFunctionstrSockError
lib/netplay/tcp/netsocket.cpp:167
↓ 19 callersFunctionto_string
lib/sound/cdaudio.cpp:54
↓ 19 callersMethodtop
Returns the y-coordinate of the rectangle's top edge. Equivalent to y().
lib/framework/geometry.h:141
↓ 19 callersFunctionupdateResearchList
(stat, len)
data/mp/multiplay/skirmish/cobra_includes/research.js:47
↓ 19 callersMethodwrite
( node, output )
tools/html2trac/html2trac.rb:37
↓ 18 callersMethodIsEmpty
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:6643
↓ 18 callersFunctionJSValueToStdString
src/quickjs_backend.cpp:1457
↓ 18 callersFunctionNETuint16_t
lib/netplay/nettypes.cpp:662
↓ 18 callersFunctionaddNotification
src/notifications.cpp:1288
↓ 18 callersMethodbottom
Returns the y-coordinate of the rectangle's bottom edge.
lib/framework/geometry.h:147
↓ 18 callersFunctioncamIsTransporter
(gameObject)
data/base/script/campaign/libcampaign_includes/transport.js:13
↓ 18 callersFunctioncheckedGetPlayerTeam
src/hci/teamstrategy.cpp:128
↓ 18 callersMethodcreate_buffer_object
lib/ivis_opengl/gfx_api_gl.cpp:2537
↓ 18 callersFunctiondefined
(data)
data/mp/multiplay/skirmish/semperfi_includes/miscFunctions.js:15
↓ 18 callersFunctiondisplayRoomSystemMessage
src/multiint.cpp:416
↓ 18 callersFunctionformationLeave
Remove a unit from a formation. */
src/formation.cpp:242
↓ 18 callersFunctionfrom_json
3rdparty/json/include/nlohmann/json.hpp:4664
↓ 18 callersFunctiongameTimeStart
Call this to restart the game timer after a call to gameTimeStop */
lib/gamelib/gtime.cpp:340
↓ 18 callersMethodhandle
lib/wzmaplib/plugins/ZipIOProvider/src/ZipIOProvider.cpp:64
↓ 18 callersFunctioniV_TransBoxFill
lib/ivis_opengl/pieblitfunc.cpp:517
↓ 18 callersMethodidealHeight
src/titleui/widgets/blindwaitingroom.cpp:81
↓ 18 callersMethodisChecked
src/titleui/widgets/advcheckbox.cpp:89
↓ 18 callersFunctionlev_error
error report function for the level parser
src/levels.cpp:159
↓ 18 callersFunctionloadFile
lib/framework/frame.cpp:312
↓ 18 callersMethodmatches
(self, names)
tools/tech-tree-chart-generator/warzoneresearch.py:111
↓ 18 callersMethodmessage
lib/netplay/error_categories.cpp:34
↓ 18 callersFunctionmodelGet
lib/ivis_opengl/imdload.cpp:414
↓ 18 callersMethodnumber_unsigned
3rdparty/json/include/nlohmann/json.hpp:7313
↓ 18 callersFunctionobjSensorRange
If we have ECM, use this for range instead. Otherwise, the sensor's range will be used for jamming range, which we do not want. Rather limit ECM unit
src/visibility.h:80
↓ 18 callersMethodpublicHashString
lib/framework/crc.cpp:421
↓ 18 callersFunctionrealTimeAdjustedIncrement
Returns the value times deltaGraphicsTime, converted to seconds, as a float.
lib/gamelib/gtime.h:175
↓ 18 callersMethodsetString
lib/widget/label.cpp:199
↓ 18 callersMethodset_uniforms_at
lib/ivis_opengl/gfx_api.h:578
↓ 18 callersFunctionto_string
src/screens/helpscreen.cpp:216
↓ 18 callersFunctionwidgAddForm
Add a form to the widget screen */
lib/widget/widget.cpp:761
↓ 17 callersFunctionWZ_PHYSFS_MountSearchPathWrapper
src/init.cpp:410
↓ 17 callersFunctionaddMultiBut
////////////////////////////////////////////////////////////////////////////////////
src/multiint.cpp:7307
↓ 17 callersFunctionaddStat
(to, what, weight)
data/mp/multiplay/skirmish/nb_includes/adapt.js:93
↓ 17 callersFunctioncalcDataHash
create the hash for that data block. Data should be converted to Network byte order
src/data.cpp:91
↓ 17 callersFunctioncamSetExtraObjectiveMessage
(message)
data/base/script/campaign/libcampaign_includes/victory.js:158
↓ 17 callersMethodclear
lib/netplay/netplay.cpp:156
↓ 17 callersMethoddraw
lib/ivis_opengl/pieblitfunc.cpp:985
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