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Functions13,752 in github.com/Warzone2100/warzone2100

↓ 5 callersFunctiongtimeShouldWaitForPlayer
publicly-exposed function
lib/gamelib/gtime.cpp:439
↓ 5 callersMethodhandle
lib/netplay/wzfile.h:56
↓ 5 callersMethodhasMeta
src/input/mapping.cpp:99
↓ 5 callersFunctionhasSharedVision
src/visibility.cpp:650
↓ 5 callersFunctioniV_DrawImageTc
lib/ivis_opengl/pieblitfunc.h:260
↓ 5 callersFunctioniV_GetTexture
Retrieve the texture number for a given texture resource. * * @note We keep textures in a separate data structure _TEX_PAGE apart from the *
lib/ivis_opengl/tex.cpp:206
↓ 5 callersMethodidealHeight
src/titleui/options/optionsforms.cpp:175
↓ 5 callersMethodidealHeight
src/titleui/widgets/starthostingbutton.cpp:110
↓ 5 callersMethodidealHeight
src/screens/netpregamescreen.cpp:576
↓ 5 callersMethodidealWidth
src/spectatorwidgets.cpp:932
↓ 5 callersMethodidealWidth
src/titleui/options/optionsforms.cpp:170
↓ 5 callersMethodidealWidth
src/hci/teamstrategy.cpp:532
↓ 5 callersFunctionincrementPlayerEntityCount
lib/wzmaplib/src/map_stats.cpp:33
↓ 5 callersMethodinitialize
lib/widget/widget.cpp:686
↓ 5 callersMethodinitialize
src/hci/manufacture.cpp:667
↓ 5 callersFunctionintAddComponentButtons
Add the component buttons to the main tab of the component form */
src/design.cpp:2015
↓ 5 callersFunctionintHideGroupSelectionMenu
src/hci.cpp:2807
↓ 5 callersFunctionintHidePowerBar
hides the power bar from the display
src/hci.cpp:1209
↓ 5 callersFunctionintRemoveOrder
Remove the droids order screen with animation.
src/intorder.cpp:1193
↓ 5 callersFunctionintRemoveReticule
src/hci.cpp:2372
↓ 5 callersFunctionintRemoveStats
Remove the stats widgets from the widget screen */
src/hci.cpp:2450
↓ 5 callersFunctionintSetBodyPoints
Sets the Body Points Bar for a given Template */
src/design.cpp:2606
↓ 5 callersFunctionintSetDesignPower
Sets the Design Power Bar for a given Template */
src/design.cpp:2497
↓ 5 callersFunctionintValidTemplate
Check whether a droid template is valid */
src/design.cpp:2795
↓ 5 callersMethodintersectionWith
lib/framework/geometry.h:186
↓ 5 callersMethodis
src/input/keyconfig.cpp:337
↓ 5 callersMethodisArray
lib/ivis_opengl/gfx_api_vk.cpp:2230
↓ 5 callersFunctionisBlindPlayerInfoState
src/multiplay.cpp:795
↓ 5 callersFunctionisBlueprint
src/structure.cpp:249
↓ 5 callersFunctionisCopterPropulsion
(droidProp)
data/mp/multiplay/script/scavengers/ultimateScavengers.js:103
↓ 5 callersFunctionisEnemy
(player)
data/mp/multiplay/skirmish/nb_includes/misc.js:38
↓ 5 callersFunctionisFullBase
(player)
data/mp/multiplay/skirmish/bonecrusher/functions.js:1002
↓ 5 callersFunctionisHardWall
(wall)
data/mp/multiplay/maps/4c-DustyMaze-FFA/game.js:94
↓ 5 callersFunctionisHardWall
(wall)
data/mp/multiplay/maps/2c-DustyMaze/game.js:94
↓ 5 callersFunctionisHardWall
(wall)
data/mp/multiplay/maps/4c-DustyMaze-2v2/game.js:94
↓ 5 callersFunctionisHumanAlly
()
data/mp/multiplay/skirmish/bonecrusher/functions.js:982
↓ 5 callersFunctionisPlayerMuted
src/multiplay.cpp:2042
↓ 5 callersMethodis_begin
return whether the iterator can be dereferenced
3rdparty/json/include/nlohmann/json.hpp:12762
↓ 5 callersFunctionjsDebugUpdateLabels
src/wzscriptdebug.cpp:2998
↓ 5 callersFunctionkf_SetDifficultyLevel
--------------------------------------------------------------------------
src/keybind.cpp:628
↓ 5 callersFunctionloadFileToBufferVector
lib/framework/frame.cpp:246
↓ 5 callersMethodloadImageToTexture
src/notifications.cpp:831
↓ 5 callersFunctionloadSaveDroid
src/game.cpp:5631
↓ 5 callersFunctionmake_dir
Make a directory in write path and set a variable to point to it. ***************************************************************************/
src/main.cpp:703
↓ 5 callersMethodmapData
Get the map data Returns nullptr if constructed for loading and the loading failed
lib/wzmaplib/src/map.cpp:2043
↓ 5 callersMethodmapMemory
lib/ivis_opengl/gfx_api_vk.cpp:683
↓ 5 callersFunctionmapShutdown
Shutdown the map module */
src/map.cpp:1254
↓ 5 callersFunctionmissionCanReEnforce
returns true if the correct type of mission and a reinforcement time has been set
src/mission.cpp:251
↓ 5 callersFunctionmissionLimboExpand
returns true if the mission is a Limbo Expand mission
src/mission.cpp:264
↓ 5 callersFunctionmouseTarget
Returns what the mouse was clicked on. Only called if there was a mouse pressed message on MOUSE_LMB. We aren't concerned here with setting selection
src/display.cpp:1319
↓ 5 callersFunctionmoveTurnDroid
Turn a droid towards a given location. */
src/move.cpp:378
↓ 5 callersFunctionmoveUpdateDroidDirection
Direction is target direction.
src/move.cpp:1474
↓ 5 callersFunctionmul8bit
lib/ivis_opengl/3rdparty/etcpak/Math.hpp:86
↓ 5 callersMethodnumImages
lib/ivis_opengl/ivisdef.h:290
↓ 5 callersMethodnumMessagesForNet
lib/netplay/netqueue.cpp:232
↓ 5 callersFunctionnumWeapObjectsInRange
(x, y, player, scanRadius, visible)
data/mp/multiplay/skirmish/nexus_includes/misc.js:404
↓ 5 callersFunctionobjJammerPower
src/visibility.h:103
↓ 5 callersFunctionobjectOnScreen
-----------------------------------------------------------------------------------
src/geometry.cpp:140
↓ 5 callersFunctionopenLoadFile
lib/framework/frame.cpp:144
↓ 5 callersFunctionorderClearDroidList
This function clears all the synchronised orders from the list, calling orderDroidListEraseRange() from 0 to psDroid->listSize.*/
src/order.cpp:2403
↓ 5 callersFunctionorderDroidListEraseRange
This function goes to the droid's order list and erases its elements from indexBegin to indexEnd.*/
src/order.cpp:2390
↓ 5 callersFunctionorderGroupLoc
(group, x, y, order)
data/mp/multiplay/skirmish/nexus_includes/tactics.js:56
↓ 5 callersFunctionpersist_update
($name='', $path='')
tools/guidecode/persist.lib.php:68
↓ 5 callersFunctionpie_ScreenFrameRenderBegin
lib/ivis_opengl/piemode.cpp:97
↓ 5 callersFunctionpie_SetFogColour
lib/ivis_opengl/piestate.cpp:102
↓ 5 callersFunctionpie_SetVideoBufferHeight
lib/ivis_opengl/pieclip.cpp:31
↓ 5 callersFunctionpie_SetVideoBufferWidth
lib/ivis_opengl/pieclip.cpp:25
↓ 5 callersFunctionprintInGameTextMessage
src/multiplay.cpp:2099
↓ 5 callersFunctionqueue
(x, y, fromCW)
data/mp/multiplay/maps/10c-WaterLoop/game.js:327
↓ 5 callersFunctionquickClipXYToMaximumTilesFromCurrentPosition
Are the current world coordinates within the processed range of tiles on the screen? (Warzone has a maximum range of tiles around the current player c
src/display3d.cpp:1681
↓ 5 callersMethodreadNoInt
lib/netplay/client_connection.cpp:88
↓ 5 callersFunctionreallyBuildDroid
Builds an instance of a Droid - the x/y passed in are in world coords.
src/droid.cpp:1863
↓ 5 callersFunctionreleaseAllProxDisp
removes all the proximity displays */
src/message.cpp:324
↓ 5 callersFunctionremoveDroidBase
src/droid.cpp:535
↓ 5 callersMethodreset
src/multivote.cpp:183
↓ 5 callersFunctionresetDataHash
src/data.cpp:111
↓ 5 callersFunctionreturnDefense
(type)
data/mp/multiplay/skirmish/cobra_includes/build.js:561
↓ 5 callersFunctionrstrip
Strip whitespace chars off end of given string, in place. Return s. */
3rdparty/inih/ini.c:68
↓ 5 callersFunctionrunLoadSave
//////////////////////////////////////////////////////////////////////////// Returns true if cancel pressed or a valid game slot was selected. if when
src/loadsave.cpp:815
↓ 5 callersMethodsave
src/input/mapping.cpp:368
↓ 5 callersFunctionscale_y
scale the height according to the flags
lib/ivis_opengl/piedraw.cpp:637
↓ 5 callersFunctionscreen_GetBackDrop
lib/ivis_opengl/screen.cpp:304
↓ 5 callersFunctionscriptSetDerrickPos
src/qtscript.cpp:295
↓ 5 callersFunctionselDroidDeselect
--------------------------------------------------------------------- Deselects all units for the player
src/selection.cpp:140
↓ 5 callersFunctionselTransporter
src/selection.cpp:87
↓ 5 callersFunctionsendGift
src/multigifts.cpp:145
↓ 5 callersFunctionseq_ClearSeqList
clear the sequence list
src/seqdisp.cpp:908
↓ 5 callersMethodsetAllowChildDisplayRecursiveIfSelfClipped
lib/widget/widget.cpp:1798
↓ 5 callersMethodsetBackgroundColor
lib/widget/table.cpp:104
↓ 5 callersFunctionsetBarGraphValue
src/intdisplay.cpp:108
↓ 5 callersMethodsetBorderDrawMode
src/titleui/widgets/frontendimagebutton.cpp:131
↓ 5 callersMethodsetCanChooseHandler
lib/widget/multibutform.cpp:245
↓ 5 callersFunctionsetHostLaunch
src/wrappers.cpp:130
↓ 5 callersMethodsetIsSelected
src/titleui/campaign.cpp:292
↓ 5 callersFunctionsetMultiOptionPrefValueT
src/multivote.cpp:512
↓ 5 callersMethodsetOnChange
lib/widget/dropdown.h:120
↓ 5 callersMethodsetReturn
Set the id number for widgRunScreen to return */
lib/widget/widget.cpp:1561
↓ 5 callersFunctionsetRotateMouseKey
src/display.cpp:335
↓ 5 callersMethodsetShadowConstants
lib/ivis_opengl/gfx_api_gl.cpp:5014
↓ 5 callersMethodsetState
lib/widget/form.cpp:81
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