| 43 | /* --------------- Helpers based on OBS window-basic-main.cpp --------------- */ |
| 44 | |
| 45 | static void getItemBox(obs_sceneitem_t *item, vec3 &tl, vec3 &br) |
| 46 | { |
| 47 | matrix4 boxTransform; |
| 48 | obs_sceneitem_get_box_transform(item, &boxTransform); |
| 49 | |
| 50 | vec3_set(&tl, M_INFINITE, M_INFINITE, 0.0f); |
| 51 | vec3_set(&br, -M_INFINITE, -M_INFINITE, 0.0f); |
| 52 | |
| 53 | auto GetMinPos = [&](float x, float y) { |
| 54 | vec3 pos; |
| 55 | vec3_set(&pos, x, y, 0.0f); |
| 56 | vec3_transform(&pos, &pos, &boxTransform); |
| 57 | vec3_min(&tl, &tl, &pos); |
| 58 | vec3_max(&br, &br, &pos); |
| 59 | }; |
| 60 | |
| 61 | GetMinPos(0.0f, 0.0f); |
| 62 | GetMinPos(1.0f, 0.0f); |
| 63 | GetMinPos(0.0f, 1.0f); |
| 64 | GetMinPos(1.0f, 1.0f); |
| 65 | } |
| 66 | |
| 67 | static vec3 getItemTL(obs_sceneitem_t *item) |
| 68 | { |