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Functions621 in github.com/WangAnXin/poker

MethodClientSendDeal
(GameStartActivity client)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/ClientProcess/ClientSendDeal.java:24
MethodClockMsg
(LandlordActivity game, int clockTime, int action, int who)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/entity/Clock.java:140
MethodCompare
按每个房间的玩家数量比较(从小到大排序)
pokerServer/pokerServer/NetworkProcess/Entity/GameLobby.cs:26
MethodCompareModeCardNum
按牌的数量从大到小牌,再按牌的大小从大到小排,再按牌的花色从小到大排
pokerServer/pokerServer/Landlord/entity/Card.cs:40
MethodCompareModeCardSize
按牌的大小从大到小排,再按牌的花色从小到大排
pokerServer/pokerServer/Landlord/entity/Card.cs:27
MethodCompareModeDisplayCard
按牌的数量从大到小牌,再按牌的大小从小到大排,再按牌的花色从小到大排
pokerServer/pokerServer/Landlord/entity/Card.cs:57
MethodDealCardProcess
(LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/DealCardProcess.java:31
MethodDealLandlordCardProcess
(LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/DealLandlordCardProcess.java:27
MethodDeckOperator
(LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameAnimation/PokeEffect/DeckOperator.java:17
MethodDispose
<summary> 清理所有正在使用的资源。 </summary> <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
pokerServer/pokerServer/serverForm.Designer.cs:12
MethodEndGameProcess
(LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/EndGameProcess.java:13
MethodEquals
重写equals方法,否则会调用父类方法只删除同一对象的元素
pokerServer/pokerServer/Landlord/entity/Card.cs:83
MethodExecureData
<summary> 批量修改数据 </summary> <param name="ds">修改过的DataSet</param> <param name="strTblName">表名</param> <returns></returns>
pokerServer/pokerServer/Helper/SqlDbHelper.cs:242
MethodExecuteReader
<summary> 创建数据读取器 </summary> <param name="safeSql">T-Sql语句</param> <param name="Connection">数据库连接</param> <returns>数据读取器对象</returns>
pokerServer/pokerServer/Helper/SqlDbHelper.cs:116
MethodExecuteScalar
<summary> 查询结果集中第一行第一列的值 </summary> <param name="safeSql">T-Sql语句</param> <returns>第一行第一列的值</returns>
pokerServer/pokerServer/Helper/SqlDbHelper.cs:81
MethodForm1_Load
(object sender, EventArgs e)
pokerServer/pokerServer/serverForm.cs:131
MethodGameEffectPlay
(Context context)
Poker/app/src/main/java/wanganxin/com/poker/Sound/GameEffectPlay.java:31
MethodGameLobby
对房间初始化
pokerServer/pokerServer/NetworkProcess/Entity/GameLobby.cs:38
MethodGameProcess
(boolean isNetWork, LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/GameProcess.java:34
MethodGameProcess
将游戏大厅传入,因为游戏是对四个人通信
pokerServer/pokerServer/NetworkProcess/GameProcess/GameProcessDeal.cs:61
MethodGetDataSet
<summary> 取出数据 </summary> <param name="safeSql">sql语句</param> <param name="tabName">DataTable别名</param> <param name="values"></param> <returns></retur
pokerServer/pokerServer/Helper/SqlDbHelper.cs:213
MethodGetHashCode
重载hashCode方法。否则用Card对象作为Key放到HashMap中时,还会出现问题。
pokerServer/pokerServer/Landlord/entity/Card.cs:89
MethodHomeWatcher
(Context context)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/utilities/HomeWatcher.java:30
MethodInitScorePanel
(LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/StartGame/InitScorePanel.java:31
MethodInit_AfterTurn
一局以后清空的函数
pokerServer/pokerServer/Landlord/entity/People.cs:28
MethodInitializeComponent
<summary> 设计器支持所需的方法 - 不要 使用代码编辑器修改此方法的内容。 </summary>
pokerServer/pokerServer/serverForm.Designer.cs:25
MethodIsSocketConnected
(Socket s, ServerDeal serverDeal)
pokerServer/pokerServer/serverForm.cs:101
MethodMain
<summary> 应用程序的主入口点。 </summary>
pokerServer/pokerServer/Program.cs:12
MethodNetCallScore
(LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/CallScore/NetCallScore.java:23
MethodNetOutCard
(LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/OutCard/NetOutCard.java:24
MethodNetStartGame
(LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/StartGame/NetStartGame.java:9
MethodOutCardMeth
(int who)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/OutCard/NetOutCard.java:116
MethodOutCardMeth
(final int who)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/OutCard/SingleOutCard.java:47
MethodOutCardProcess
(LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/OutCard/OutCardProcess.java:45
MethodOutCardStyle
(OutCardStyleEnum outCardStyleEnum, int firstCardSize, int cardLength)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/OutCard/OutCardStyle.java:14
MethodOutCardStyle
构造函数
pokerServer/pokerServer/Landlord/OutCard/OutCardStyle.cs:32
MethodPeople
(LandlordActivity landlordActivity)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/entity/People.java:44
MethodPeople
初始化
pokerServer/pokerServer/Landlord/entity/People.cs:22
MethodPeopleOperator
(LandLord_GameMode gamemode)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/Operator/PeopleOperator.java:23
MethodPeopleOperator
构造操作人卡组队列的类
pokerServer/pokerServer/Landlord/entity/PeopleOperator.cs:13
MethodPlayerAction
(final int value)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/ClientProcess/ProcessDeal/PrepareGameDeal.java:37
MethodPokeOperator
(LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameAnimation/PokeEffect/PokeOperator.java:22
MethodProgressHelper
(Context ctx)
Poker/library/src/main/java/cn/pedant/SweetAlert/ProgressHelper.java:19
MethodRandomName
()
pokerServer/pokerServer/Helper/RandomNameHelper.cs:115
MethodReceived
<summary> 服务器端不停的接收客户端发来的消息 </summary> <param name="o"></param>
pokerServer/pokerServer/serverForm.cs:63
MethodResources
()
pokerServer/pokerServer/Properties/Resources.Designer.cs:30
MethodRobort_Free_Remind
电脑想出什么牌就出什么牌
pokerServer/pokerServer/Landlord/OutCard/ComputerRemindCard.cs:25
MethodRotate3dAnimation
(Context context, AttributeSet attrs)
Poker/library/src/main/java/cn/pedant/SweetAlert/Rotate3dAnimation.java:64
MethodScoreSettleProcess
(LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/ScoreSettleProcess.java:33
MethodSingleCallScore
(LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/CallScore/SingleCallScore.java:14
MethodSingleOutCard
(LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/OutCard/SingleOutCard.java:16
MethodSingleStartGame
(LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/StartGame/SingleStartGame.java:9
MethodStartGameProcess
(LandlordActivity game)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/GameProcess/StartGame/StartGameProcess.java:12
MethodSuccessTickView
(Context context)
Poker/library/src/main/java/cn/pedant/SweetAlert/SuccessTickView.java:27
MethodSweetAlertDialog
(Context context)
Poker/library/src/main/java/cn/pedant/SweetAlert/SweetAlertDialog.java:71
MethodThreadMsg
(int curPeople, int waitTime)
pokerServer/pokerServer/NetworkProcess/GameProcess/GameProcessDeal.cs:357
Methodaddition_isCorrect
()
Poker/app/src/test/java/wanganxin/com/poker/ExampleUnitTest.java:13
MethodafterThisOut_CanOutAllCard
判断出完这次牌后,下一次能不能一次出完
pokerServer/pokerServer/Landlord/OutCard/ComputerRemindCard.cs:265
MethodapplyTransformation
(float interpolatedTime, Transformation t)
Poker/library/src/main/java/cn/pedant/SweetAlert/SweetAlertDialog.java:130
MethodapplyTransformation
(float interpolatedTime, Transformation t)
Poker/library/src/main/java/cn/pedant/SweetAlert/SuccessTickView.java:93
MethodapplyTransformation
(float interpolatedTime, Transformation t)
Poker/library/src/main/java/cn/pedant/SweetAlert/Rotate3dAnimation.java:134
Methodbackground_music_btn_Click
()
Poker/app/src/main/java/wanganxin/com/poker/Sound/BackgroundMusic.java:74
MethodbindSocket
()
pokerServer/pokerServer/serverForm.cs:151
Methodbt_connnect_Click
(object sender, EventArgs e)
pokerServer/pokerServer/serverForm.cs:169
Methodbt_send_Click
(object sender, EventArgs e)
pokerServer/pokerServer/serverForm.cs:135
Methodbutton1_Click
(object sender, EventArgs e)
pokerServer/pokerServer/serverForm.cs:142
MethodcanOutCard
(List<Card> prevCard, List<Card> myCard)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/Operator/LandLord_GameMode.java:87
MethodcanOutCard
判断是否能出牌
pokerServer/pokerServer/Landlord/entity/PeopleOperator.cs:68
MethodcanOutCard
判断出牌是否合法
pokerServer/pokerServer/Landlord/entity/Landlord_GameMode.cs:79
MethodchangeOrder
改变牌的顺序,0是让牌按牌的大小排,1是让牌按的数量排
pokerServer/pokerServer/Landlord/entity/Landlord_GameMode.cs:64
MethodcheckIsStillPlayer
检查是否还有玩家了,没有玩家,将该房间从大厅中消除
pokerServer/pokerServer/NetworkProcess/Entity/GameLobby.cs:127
MethodclientBreakUp
断线的操作
pokerServer/pokerServer/serverForm.cs:106
MethodclockEffect
()
Poker/app/src/main/java/wanganxin/com/poker/Sound/GameEffectPlay.java:326
Methodcompare
(Card c1, Card c2)
Poker/app/src/main/java/wanganxin/com/poker/GameLogic/entity/Card.java:15
MethoddestoryGameLobby
销毁该房间
pokerServer/pokerServer/NetworkProcess/Entity/GameLobby.cs:43
MethoddestoryServerDeal
销毁ServerDeal
pokerServer/pokerServer/NetworkProcess/ServerDeal.cs:53
MethoddestroyGameProcessDeal
对游戏大厅做销毁处理
pokerServer/pokerServer/NetworkProcess/GameProcess/GameProcessDeal.cs:47
MethoddoInBackground
(String... params)
Poker/app/src/main/java/wanganxin/com/poker/GameActivity/SocketClient_NotUse.java:100
MethoddoInBackground
(String... params)
Poker/app/src/main/java/wanganxin/com/poker/GameActivity/GameStartActivity.java:425
Methoddraw
(Canvas canvas)
Poker/library/src/main/java/cn/pedant/SweetAlert/SuccessTickView.java:45
MethodexecuteProcess
游戏进程执行
pokerServer/pokerServer/NetworkProcess/GameProcess/GameProcessDeal.cs:97
MethodfarmerAIOutCard
农民出牌的策略 1.自己出牌的情况 1.1.如果自己能出完牌,自己打 1.2.如果自己要不到上面的牌,不出 2.如果后面有农民能一次性出完牌 2.1.如果自己必须出牌 2.1.1.如果能放他走(则按下列出) 2.1.1.1 后面是炸弹自己随便出 2.1.1.2 后面是单支或对子(自己任意拆) 2.1
pokerServer/pokerServer/Landlord/OutCard/ComputerRemindCard.cs:102
MethodfarmerCrushCard
农民打别人的牌//打农民不炸 > 单牌守门 > 后面的能不能要,能要不出炸弹
pokerServer/pokerServer/Landlord/OutCard/ComputerRemindCard.cs:216
MethodfarmerFreeOutCard
农民自由出牌
pokerServer/pokerServer/Landlord/OutCard/ComputerRemindCard.cs:211
MethodfindBomb
判断能不能出炸弹和四王(必须保证已经按照牌的数量排序)(尽量找最小)
pokerServer/pokerServer/Landlord/OutCard/CrushPreCard.cs:62
MethodfindFourGoust
判断能不能找到四大天王(必须保证已经按照牌的数量排序)
pokerServer/pokerServer/Landlord/OutCard/CrushPreCard.cs:79
MethodfindOneTwoThree
出单支,对子,三不带的提示,不可以拆炸弹,但可以拆2,玩家出牌可以拆任意的牌(尽量找最小)
pokerServer/pokerServer/Landlord/OutCard/CrushPreCard.cs:141
MethodfindPlaneWithTwo
出飞机连对的提示
pokerServer/pokerServer/Landlord/OutCard/CrushPreCard.cs:257
MethodfindStraghitOrNextTwoCanSplit
出顺子或连对的提示(可拆版本)//必须先按牌从大到小排序
pokerServer/pokerServer/Landlord/OutCard/CrushPreCard.cs:300
MethodfindStraightNextTwoPlane
出顺子,连对,飞机不带的提示(不能拆的版本)
pokerServer/pokerServer/Landlord/OutCard/CrushPreCard.cs:232
MethodfindThreeWithTwo
出三带二的提示//先塞3个,再塞2个//如果没有对子,可以从比当前三个头小的对子中拆对子出
pokerServer/pokerServer/Landlord/OutCard/CrushPreCard.cs:180
MethodgetAlerType
()
Poker/library/src/main/java/cn/pedant/SweetAlert/SweetAlertDialog.java:238
MethodgetCancelText
()
Poker/library/src/main/java/cn/pedant/SweetAlert/SweetAlertDialog.java:309
MethodgetCentrePokeLayoutParams
(Context context, int num, Boolean isPoke)
Poker/app/src/main/java/wanganxin/com/poker/GameAnimation/GUI/CardPosition.java:68
MethodgetCentrePokePosition
(Context context, Display d, int num)
Poker/app/src/main/java/wanganxin/com/poker/GameAnimation/GUI/CardPosition.java:59
MethodgetConfirmText
()
Poker/library/src/main/java/cn/pedant/SweetAlert/SweetAlertDialog.java:322
MethodgetContentText
()
Poker/library/src/main/java/cn/pedant/SweetAlert/SweetAlertDialog.java:272
MethodgetInstance
()
Poker/app/src/main/java/wanganxin/com/poker/GameActivity/SocketClient_NotUse.java:66
MethodgetProgressHelper
()
Poker/library/src/main/java/cn/pedant/SweetAlert/SweetAlertDialog.java:387
MethodgetProgressWheel
()
Poker/library/src/main/java/cn/pedant/SweetAlert/ProgressHelper.java:31
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