| 28 | } |
| 29 | |
| 30 | void AAlsxtCharacterAdvanced::Tick(const float DeltaTime) |
| 31 | { |
| 32 | Super::Tick(DeltaTime); |
| 33 | |
| 34 | if (bDesiredAiming && IAlsxtHeldItemInterface::Execute_IsHoldingAimableItem(this)) |
| 35 | { |
| 36 | FTransform NewTransform; |
| 37 | FAlsxtAimState NewAimState = GetAimState(); |
| 38 | NewAimState.CurrentCameraTargetRelativeTransform = NewTransform; |
| 39 | SetAimState(NewAimState); |
| 40 | } |
| 41 | } |
| 42 | |
| 43 | void AAlsxtCharacterAdvanced::BeginPlay() |
| 44 | { |
nothing calls this directly
no outgoing calls
no test coverage detected