Vaulting State
| 2039 | |
| 2040 | // Vaulting State |
| 2041 | void AAlsxtCharacter::SetVaultingState(const FAlsxtVaultingState& NewVaultingState) |
| 2042 | { |
| 2043 | const auto PreviousVaultingState{ VaultingState }; |
| 2044 | |
| 2045 | VaultingState = NewVaultingState; |
| 2046 | |
| 2047 | OnVaultingStateChanged(PreviousVaultingState); |
| 2048 | |
| 2049 | if ((GetLocalRole() == ROLE_AutonomousProxy) && IsLocallyControlled()) |
| 2050 | { |
| 2051 | ServerSetVaultingState(NewVaultingState); |
| 2052 | } |
| 2053 | } |
| 2054 | |
| 2055 | void AAlsxtCharacter::ServerSetVaultingState_Implementation(const FAlsxtVaultingState& NewVaultingState) |
| 2056 | { |
nothing calls this directly
no outgoing calls
no test coverage detected