| 3927 | } |
| 3928 | |
| 3929 | void AAlsxtCharacter::SetVaultType(const FGameplayTag& NewVaultTypeTag) |
| 3930 | { |
| 3931 | |
| 3932 | if (VaultType != NewVaultTypeTag) |
| 3933 | { |
| 3934 | const auto PreviousVaultType{ VaultType }; |
| 3935 | |
| 3936 | VaultType = NewVaultTypeTag; |
| 3937 | |
| 3938 | OnVaultTypeChanged(PreviousVaultType); |
| 3939 | } |
| 3940 | } |
| 3941 | |
| 3942 | void AAlsxtCharacter::OnVaultTypeChanged_Implementation(const FGameplayTag& PreviousVaultTypeTag) {} |
| 3943 |
nothing calls this directly
no outgoing calls
no test coverage detected