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hub / github.com/Voidware-Prohibited/ALSXT / SetReadyStance

Method SetReadyStance

Source/ALSXT/Private/AlsxtCharacter.cpp:2693–2704  ·  view source on GitHub ↗

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2691}
2692
2693void AAlsxtCharacter::SetReadyStance(const FGameplayTag& NewReadyStanceTag)
2694{
2695
2696 if (CombatStance != NewReadyStanceTag)
2697 {
2698 const auto PreviousReadyStance{ ReadyStance };
2699
2700 CombatStance = NewReadyStanceTag;
2701
2702 OnReadyStanceChanged(PreviousReadyStance);
2703 }
2704}
2705
2706bool AAlsxtCharacter::CanCharacterSwitchCombatStance_Implementation() const
2707{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected