| 2395 | } |
| 2396 | |
| 2397 | void AAlsxtCharacter::SetLean(const FGameplayTag& NewLeanTag) |
| 2398 | { |
| 2399 | |
| 2400 | if (Lean != NewLeanTag) |
| 2401 | { |
| 2402 | const auto PreviousLean{ Lean }; |
| 2403 | |
| 2404 | Lean = NewLeanTag; |
| 2405 | |
| 2406 | OnLeanChanged(PreviousLean); |
| 2407 | } |
| 2408 | } |
| 2409 | |
| 2410 | void AAlsxtCharacter::OnLeanChanged_Implementation(const FGameplayTag& PreviousLeanTag) {} |
| 2411 |
nothing calls this directly
no outgoing calls
no test coverage detected