| 3852 | } |
| 3853 | |
| 3854 | void AAlsxtCharacter::SetForegripPosition(const FGameplayTag& NewForegripPositionTag) |
| 3855 | { |
| 3856 | |
| 3857 | if (ForegripPosition != NewForegripPositionTag) |
| 3858 | { |
| 3859 | const auto PreviousForegripPosition{ ForegripPosition }; |
| 3860 | |
| 3861 | ForegripPosition = NewForegripPositionTag; |
| 3862 | |
| 3863 | OnForegripPositionChanged(PreviousForegripPosition); |
| 3864 | } |
| 3865 | } |
| 3866 | |
| 3867 | void AAlsxtCharacter::OnForegripPositionChanged_Implementation(const FGameplayTag& PreviousForegripPositionTag) {} |
| 3868 |
nothing calls this directly
no outgoing calls
no test coverage detected